sure :P
.44 JHP -> 31
.44 FMJ -> 111
but one thing to note though, i suppose the patch FIXED the bugged modifier, the magnum rounds were meant to deal much more damage..
I don't know if this has been mentioned in here before.. but i hope it will help someone out there :wink:
after playing thru the 1.05 patch, i found that the 12ga shotgun ammo and the .223 ammo had insane damage modifiers. thus if u want them back to the original, delete the 34 and 95 .pro...
let me see..
well i discovered FO2 1st.. just found the box art cool.. that 's like.. erm.. lemme see.. in 1998? i was 12 then...
never managed to got past the temple of trials cus i din know i was supposed to find the plastic explosive and blow the darn door up, thus the dame disc was...
i don't know if this is a bug or scripted
after i got myron as my NPC, i tried to steal his stimpaks (faster den trading) instead he turned hostile..
and there is vic.. who got himself trapped in in between 2 force fields.. he just disappeared :cry: