Hello Melindil!
Very happy to hear you are well. I checked your github recently and was amazed to see commits :) At first I was sure it was damn dependabot but I was glad to be wrong.
I know how it is to not have free time so I will try not to pester you too much.
My current main questions...
Hello,
This might be a but unorthodox but does anyone know what happened to Melindil? I'm trying to create a fallout/fallout tactics and his insights on the inner workings of fallout tactics would be of great help for me. I hope he is well and any info on how to get a hold of him would be very...
Thank you so much! It is perfect timing aswell as I was working on damage implementation :) I was working off of the fo2238 codebase but that was adapted from F2 and I would want to get it as close as possible to the original. For example I didn't know that penetration also impacted DT of the...
Hey guys, 4 months later update 2 is upon us, check it out here:
It will soon be available for download on itch aswell:
https://rotsin.itch.io/project-freefall
Hey guys!
Thank you so much for your kind words, I'm always humbled by feedback from fellow fallout fanatics. Today brings the first update to Project FreeFall, a couple of new features and some of those white cube eye-sores have given way to some proper assets. Check it out here:
I'll soon...
Hey guys, I've recently started work on a game and wanted to share the news with you :)
It's in very early stages of development but I would say it has potential. It is heavily inspired by Fallout Tactics and will feature real-time tactical combat with active pause & command queuing. Take a...