Josan12- Don't you think it would be a little crowded to get the critters to follow you within the map? Maybe it would be best to leave them at what ever starting point on the town maps shackeld and stationary. Just saying....
Now, A'lot of people were talking about selling whole cities...
I know it's not original Fallout 2 canon, but would it be a whole lot of effort to just add a few scummy body guards for each ofthe merchants in The Den and New Reno? It would make the game more fun...... Just saying.
And thank you for releasing the RP, you truly deserve recognition within...
I think that sub plot you presented about Rangers taking over Vault City in a potential civil war sounds bad ass, but at the same time does it have anything with what the orginal devs wanted in the first place?
I agree completely on giving them scummy bodyguards. The merchants in The Den could have a few guys in leather jackets armed with hunting rifles and shotguns, while the New Reno arms merchant could have body guards in combat armor or at least metal armor (Seeing as how he sells miniguns and...
So Killap, is there any way (If you have the time) to add some guards to protect the gun mercahnts in the Den and New Reno? That way even if I do manage to kill them, it'll be a challenge hard fought at the very least.
And I would blow up the gun merchant in San Fran if the game wouldin't...
Am I the only one here who thinks that it's to easy to kill the merchants in the Den and New Reno? Do you guys really think the original developers intended for it to be so easy to get better gear in Fallout 2? And don't you guys think it would be so much more logical for the merchants, who...
First off, thank you for releasing weapon's mod that makes this game more challenging and fun! Also, is this mod going to be available to install within the installer list of Killap's restoration patch?
And I do personally think Molotov's should be more plentiful among the other NPC's...
So, does this mod mean that the Salvatores are actually challenging now and can't be taken down with nothing but metal armor and an automatic weapon?
And also, are molotovs going to be more plentiful now? I love the idea that grenades are more damaging. But... Are other humanoid critters...
Does this mod include changes to certain weapons like laser pistols being a lot more powerful? Because in vanilla Fallout 2 laser pistols were pathetic, which made the Salvatores WAY to easy to beat.
You know what would be really fun? What if the verti assault team that comes to attack you if you piss off the enclave guy at the nuclear power plant decides to attack GECKO itself, and you and around 15 other ghouls with shotguns and assault rifles have to fend off 3-5 Enclave fighters in...
I lurked a little and I couldin't find one, so I decided to get the ball rolling.
Okay, what is up with Fallout two making the desendents of Vault 13 being a bunch of spear-chucking heathens in just 80 years time? That makes no sense. You'd think they would trade for guns and ammo at...
I posted this in the other Restoration mod thread, but I think I posted it in the wrong thread, so sorry my bad. But anyway....
Hey Killap... Ever thought about making an add on that would give the merchants in The Den and New Reno body guards and weaponry to defend themselves? Because Every...
Hey Killap... Ever thought about making an add on that would give the merchants in The Den and New Reno body guards and weaponry to defend themselves? Because Every time I go to The Den, my first order of business is to kill Smithy and the other merchant that, despite selling shotguns and...
Didn't the mod completely recreate San Francisco to look really Maoist? Like, it took away that "Shi" kung fu gang crap and made it look a little more realistic. I think I saw something about that once a while ago. Can anyone provide any linkage?