I just finished the game with the Institute (haven't done the endings for any of the other factions, so no spoilers for those please) and even though I ended up being the new director I still have no idea what their actual goals are? I get that they believe they're the future of humanity, but...
It's a little bit worse than just this. If you straight up kill the 2 settlers at Tenpines Bluff you fail the mission, but you still get promoted to General upon your return. The only piece of dialogue between you and Garvey reflecting this is something like "I don't think they'll be joining...
Physical store presence helps. Also, having the steam installer on a disc removes a lot of friction for users.
Not having the entire game on discs is a dick move though. Saves them pennies on a 60€ purchase while some people can easily spend more than the price of the game just to download it.
Is there an explanation for how the armour resistance works yet? One of the screenshots has resistance values above 100, so it's not a straight percentage scale.
I haven't watched all the videos too closely, but it feels like many of the pauses the NPCs make between their recorded lines are... unnatural. Either too long or too short. Especially the cheating NPC that states he can 'fix things' even though there is no perk for repair (7:56, Shanking people...
That has always felt a bit like cheating if I did that. It can too easily lead to one side just camping and forcing the other side to walk across the killing field. I liked the reaction shots of XCOM since with proper planning you could defend against this tactic.
I think he is already generous enough to allow us in after the tier has been sold out. Maybe NMA can have a random draw for the 5 copies, but I think just getting the location is more than enough.
I would prefer it if the publishers (and their creative input) stay out of it. If inXile can make a decent cRPG for $1 million, then why do they need a $30 million budget?
I'm curious about the amount of impact your decisions from previous games have. Is it more than just not having someone available for a squad and some lines of "wish XXX was here" ?
Wasn't Oblivion supposed to have this already? And didn't Ultima and Arcanum already do this? They talk about this as if it's some new super tech that has never been done before.