I picture batman could be used in a random encounter in Fallout 2. You encounter batman and he cripples your legs. He has tons of health and is skilled in unarmed combat and very high crit chance. He runs away when you're low on health or unconscious (he doesn't kill) or when he's low on...
Jotisz, your head are nice but they still need work. If you look at the fallout 1 case you will notice that the nose/mouth part is more square and less spherical than what you have, and it's longer as well. Also the slit in the middle of the helmet is not the right shape (it needs to be a...
Two minor bugs to report, both relating to talking head backgrounds.
-In the second map of Broken Hills the talking head background is the cave background.
-In the blue level of EPA the talking head background is the desert at daytime background.
I just wanted to name some features I'd LOVE in a new RP release:
-Red head girl
-Black guy
-I guess red Lenny is pretty cool too
-Improved San Francisco
-Adjusted ammo amounts (Some weapons like weapons that use 7.62 have extremely hard to find ammo, which makes these weapons...
I'm using clean install of fallout 2 with RP only. I've noticed the problem most when fighting Tyler's gang in the residential area (the game actually crashed twice before I could finish the fight one time, very frustrating). But 99.9% of the time my weapon (including pistol) sounds are fine.
I think I have the same problem as this guy, and no they're not all gone. It happens randomly, but it seems to happen most often in any of the new maps or maps with added critters. However it does happen on old maps too, just less commonly.
I remember it happening when fighting Tyler's...