Recent content by BM

  1. B

    Fallout: New Vegas Dead Money reviews round-up #3

    Having completed the DLC my two main problems were that on a few occasions figuring out where speakers are virtually forces you to save and reload until you find the right spot, which just seems like a poor design decision; and the Villa locations can get a bit maze like, which ends up being a...
  2. B

    IGN thinks Dead Money is unforgivably buggy

    Fallout 4 should be a series of quick time events to ensure high scores from IGN.
  3. B

    Xbox360Achievements seems to like Dead Money

    He briefly explains the speakers are interfering with the collars frequencies some how. The precise mechanism behind it isn't explained in detail.
  4. B

    IGN thinks Dead Money is unforgivably buggy

    It's because with Fallout 3 you could complete most the conversations by randomly clicking options and not reading what was being said, but with Dead Money they've actually put time and effort into the dialogue, so it helps a lot if you pay attention to what you are doing.
  5. B

    Eurogamer reviews Dead Money

    The Villa area can be a bit confusing, especially as the buildings have the same design style, so it can start looking a bit like a maze. I think complaining that you only have 10 seconds to find speakers is a bit unreasonable, as you can just walk out of range of them and it resets the timer.
  6. B

    IGN thinks Dead Money is unforgivably buggy

    Yeah, I think the reviewer missed out a simple game mechanic that is explained by the character she was complaining about, and can be brought up again through conversation at anytime.
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