Recent content by boundrose

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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    Thanks for explaining Timeslip :) I do not have time and will to scout through all these 40 pages and I did not noticed the bug tracker of any sort, so please forgive me. But i can't help myself and not thank you all for this mod by not supplying my feedback(at least that i can do)...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    Not sure it has been reported before, but: -in Den, i did the job for Lara. During a second stage of the fight(not included in the vanilla game) one of the Lara's gang member died during the fight, but was still allive when we met back at the church. -i think that "Swift Learner" perk could...
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    [REL] Advanced Power Armor

    Imo, bigger pads are better ;)
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    bInvalidateOlderFiles=1 here, if you're asking about that ;) So yes and it did not fixed my problems and i had to tune video card options.
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    I have been reporting bug with funked up textures on weapons. Edit: This seems to be a proper fix: http://planetfallout.gamespy.com/mods/16/ArchiveInvalidation-Invalidated Cheers :)
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Found a bug: When i try to equip a molotov cocktail game crashes.
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    I agree here :) Though maybe a crosshair should "bounce" a bit after each shot.
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    So no one else is having funny textures on weapons here? Can someone upload his configuration settings file, so i can compare it to mine?
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Found a bug in Andale: When i enter the city and go to old Harris house he starts to flee when he sees me and if i try to talk with him i got a "...is fleeing". Same with other Andale citizens except that i can talk with them if i catch them and press E. Then they stop and normally talk...
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Yeah, your way, the only true way :clap: :lol: Have you ever thought about becoming a real true nice polite fallout loving modder yourself? This way you wouldn't have to type "some console crap" (just one line in this case) for example. @Dubby I found out that for example Mk 23...
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Actually yes, he is polite. I had my own little rant here about AP system, but when i gave up someone suggested an override and then Dubby came with: setgs factionpointsrunandgunmult 0 I memorized this command and i type it in the console each time i am launching the game.
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Ok i just changed value to 1, i'll see if that works, because all new guns are messed up. Another thing i noticed: -have a look at Scorpion wz61 gun. It uses ammo very fast but does very little damage. Edit: Ok, it's bit better now, textures do not change randomly that much but...
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    The basic pistol has a bit funked up texture: http://bagatela.ath.cx/~boundrose/ScreenShot0.jpg http://bagatela.ath.cx/~boundrose/ScreenShot1.jpg http://bagatela.ath.cx/~boundrose/ScreenShot2.jpg Also i think i am sure i had totally different dialouge options with Amanda, just before...
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Dubby? It's not like i have big problem with that, but if the game tells me "i stolen my dad's pistol, take it" and "received an item: pistol" and i can't find it in my inventory afterwards, then it's confusing. You could change dialog scripts as well to prevent confusion ;)
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