Recent content by damonicos

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    Fallout Aftermath

    June 6th 2255 Your a Trapper from Klamath Thirteen years after the explosion off the coast of San Fran, Things here are much the same. You Live in what's left of an old Mall on the West side of town, Rats being the most common threat, a nuisance of about 20lbs of fat, fur, and balls that crawl...
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    Tutorial for Adding Party Members in Fallout 2 (Attempt)

    Im Trying to learn Mapping/Scripting 1 small step at a time, And the plethora of Tutorials have been both a blessing and a burden. I like this Step By Step for doing exactly what I want to do eventually, which is change the npcs etc and I can see results (Not get too dissuaded) However Step 4...
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    Editing Party.h with Modders Pack

    Using the Modders pack Script Editor I am having a couple problems. When I load a script an error pops up saying "Failed to open or create assiocated message file. directory data\text\english\dialog does not exist" I know it exists I just don't know how to point to it. Also Upon loading...
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    Fallout Scripting NODES!

    Using the Modders pack Script Editor I am having a couple problems. When I load a script an error pops up saying "Failed to open or create assiocated message file. directory data\text\english\dialog does not exist" I know it exists I just don't know how to point to it. Also Upon loading...
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    Cubiks Critters Proto Editor won't save

    Wow Of course, Thank you! I knew it had to be simple like that, I wasn't attempting to change any stats only the PID number so when i changed it save stayed greyed. (I am only in experimental mode for learning how to mod fallout 2) i know nothing so the curve is steep, I know changing PIDs will...
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    Cubiks Critters Proto Editor won't save

    I set read only to off for all the folders in the editor, f2 is supposed to save, But it is greyed out. It is frustrating, Because there are no settings to change or anything It just simply will not Save anything. Anyone use this editor and know how to save changes? Unrelated question, Anybody...
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    Fallout Scripting NODES!

    Oooo The Nodes Defined at the start are near the end of the script, I see, Sorry I'm extremely new (modding for a grand total of 2 days) but I really want to do this, and Now that I see I can do it, I foresee alot of headaches. Thank you very much.
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    Fallout Scripting NODES!

    Great thank you for the reply. I still don't fully understand but my mind is swamped, i'm going from -10% scripting skill and trying to use it on my fallout 2 game. I have Sfall but i cannot find timeslips script editor, I am using FSE at the moment, I see that it is defining the nodes at the...
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    In-depth scripting question

    Anyone sort out how to change the dude so he doesn't get the vaultsuit or play the movie?
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    Fallout Scripting NODES!

    Fallout Scripting Party.h error? Hello! I'm starting to learn to Modify Fallout 2. My End Goal is to make a new game in the same universe, however i'm hardly a scripter or coder by anymeans (I am simply not that organized a person) And from what i Do know about putting a program together, the...
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    mapper problem - start hex

    Using the Mapper, I click the add inventory button and it gave me a list of items to add, but then It does not allow me to click or drag or drop or anything into the critter, just the options to scroll through the items and "done". Does this feature work for others? Thanks I believe I am using...
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    Modding Gamestart Location

    Hey Thank You very much!
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    Modding Gamestart Location

    Hi, Im new to the modding scene... very new but i have it in my head that i am going to mod fallout 2... Im learning how slowly, the scripting and mappingbut one thing has me stuck is the game start. Where is the file that sais to start in arTEMPLE.map when you start the game? I cannot find the...
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    mapper problem - start hex

    Hi i know this is an old thread but maybe i can find help with a similar question, You just taught me that start hex is where the player spawns when a map is loaded. What im trying to learn is how to make the game start location, So not Arroyo temple area, but somewhere else. Is that possible...
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    At the final conversation with Cameron in temple of trials and the dialogue options are all either messed up (I have a list of what Cameron would normally be saying) or a list of the word Error. I can't find a thread with this issue solved. please point me! Im running win 7 and the megamod...
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