You just have to look at the F2 talking heads to know that BI didn't want mutants to look like that.
...and it's not the fact that we're saying mutants *can't* wear helmets, we're saying it looks shit.
I found it hilarious that you could get the people in the inn to fight on your side if you managed to get one of the knights to his them by accident. Then you just stole his armour and horse...
The only problem with that is when/if the critter walks around it won't be able to determine whether or not the person is actually viewable. Plus it has no concept of sound levels. In short it's possible as lisac said, but don't expect it to be realistic in every situation.
In other words this is your excuse for mass bloodshead since mapping is extremely easy to learn. It's more a matter of making it playable and decent looking - even that isn't so hard. :wink:
Also though I'm not sure but I think all the Fallout mods should not overlap in th dates, eg if MR was happening in the same time as FMF3 but I suppose if it's in a different area i won't matter so much. Maybe a quote or two about whatys happening South/North etc.
Then again I'm just blabing...