Recent content by echoandbounce

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    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    The 'stop the molerats from attacking the guards' quest (from VC) can be picked up in the middle. When talking to Brain about Renewal you can't leave conversation until you make the request to stop the attacks, and then when you go back and talk to McClure, you finish the quest. Only problem is...
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    Fallout tattoo

    Varies a lot from person to person, depends both on how sensitive your skin is in general, and in the spot where you're getting inked. Line work doesn't really hurt, scratch yourself with a fingernail fairly hard and that's about it. Fill work hurts more. Nothing terrible, though.
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    Fallout tattoo

    :( Mine was just a minor SNAFU. Regardless I like it. edit: Only on these boards would people notice that immediately... you guys are crazy... in a good way. edit again: Come to think of it I should just retcon it, I -do- live east of the Rocky Mountains, so that's the BoS that would...
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    Fallout 3 Trailer

    Tone problems I guess. Being the FNG on a forum always makes me a bit defensive :P Just trying to say that the writing and the way the world is crafted is more important to me than combat resolution. (YES YES I tend to play Diplo-Boys)
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    Fallout 3 Trailer

    Um, I'm bad with tenses? "Is" would be more accurate I suppose. Still, I think we're saying the same things. God forbid I have a preferred bit of the game. Considering I like Zork more than any other comptuer game ever made, you might see where I'm coming from on this one :)
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    Fallout tattoo

    Freaky coincidence actually. When my tattoo artist made a copy of the hand-drawing I made by staring at my CRT for way too long, to put it on transfer paper, it got backwards. Didn't notice until we'd started inking. Glad I ended up with some sort of official logo though, even if I was a few...
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    Fallout 3 Trailer

    Oh god Alkabeth. That was such an awful game, although that's neither here nor there. The point I was trying to make was about depth of combat. TB is fantastic for that, because you can let the player sit there and sort out exactly what they want to do, in what order. RT tends to be...
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    Fallout 3 Trailer

    OTOH, when the design was made, Turn-Based was also pretty much the way things were done, if you were going to have a fairly deep combat system. If nothing else considering the constraints of the hardware at the time RT would have been problematic and even more buggy than it turned out. Not to...
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    Fallout tattoo

    http://img.photobucket.com/albums/v502/echoandbounce/DSC00153.jpg I've got one too :) Got it in '99 IIRC. Also: Hello the forums!
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