Recent content by Fall_ark

  1. Fall_ark

    Tragic Cards

    And yes you can win a brand new set of cards then sell it to earn your living....no, don't do that. :P
  2. Fall_ark

    Ascorti insists mine is not cleared.

    ah....sorry for my first post, well that's ,hmm, pointless...really. I'm going to fix my view. so don't you consider the tunnel part of a mine?
  3. Fall_ark

    Ascorti insists mine is not cleared.

    Oh....and how about the mine in Broken Hills? It's not even on an underground level. And, looking at the town map, the Morton's turf, is clearly labelled as "Great Wanamingo Mine".
  4. Fall_ark

    does the Slayer really walk the earth?

    Yeah, I always prefer a punch in the eye, too....whenever I take the perk or not. But it does improve your normal attack, right? The perk gives you more convinience in choosing different strageties, and there are few other perks more useful than it, especially when you are on LV 24......
  5. Fall_ark

    Strange accuracy problem in F2

    The Scoped Hunting Rifle is designed to work in that way (Low accuracy in short distance). So you might have suffer from "random" penalties due to your "testing with different guns".....Or it's a wierd bug.
  6. Fall_ark

    accessories and charisma

    Wear it(put it in an active slot) and watch your charisma bumping up by 1. And, its name should be "mirrored shades"
  7. Fall_ark

    accessories and charisma

    Mentats make you smarter, which means you are more capable of dealing with other people, thus you are more charming. Charisma does not only stand for your outer look, and in Arcanum they split it into two attributes. (And, in Arcanum there are clothes affecting the NPCs' attitude)...
  8. Fall_ark

    Brains for Skynet

    Considering that even Dogmeat give you a human brain, a talking deathclaw sure will not let you down, huh? Well they are all human brains...ALL of them! Sometimes I really doubt that the extractor-room is in fact some strange kind of vending machine.....yeah, you "push" a teammate through a...
  9. Fall_ark

    V13 canteens

    That ring a bell! But hey....since you never enter VC, you get the quest from Harold right? And once you finish it in the way he will of course not be happy....Blow it up, let him down. Well the programmers consider it solved, so it is, whatever. :wink:
  10. Fall_ark

    The New Vision MOD 1.1 by Team X

    You missed a long pole(or something else, yah, it's a long metal pole if I recall it correctly.....). You use it to pick the door open. Find the specific item, that's the rule in the mod.
  11. Fall_ark

    V13 canteens

    Oh... sorry for my being an arrogant newbie... :( I'll be careful next time :? And...Is it possible to solve the Gecko plant's problem without entering VC? At least I was not wrong in that point....oh whatever, again sorry. :?
  12. Fall_ark

    V13 canteens

    In FO1 the canteen can let you avoid a special encouter - dehydration. And it IS useless. In FO2, talking with Lynette and Ed(Vic's friend outside VC) requires your canteen, or they will not believe you / be useful. And...Yes, you CAN drop them at the beginning. Since you can never enter VC...
  13. Fall_ark

    Favorite Fallout Race

    And I think Harold's done lots of work in turning ghouls into the players' favourite race, though he is not technically a ghoul himself(say, "Harold is, Harold.") :D
  14. Fall_ark

    Boxing

    Also ended up recieving no dmg-res once. But always get them after grabbing the Plated Gloves. By the way, there ARE posts about this problem before....and there are answers. So it's always better to perform a forum search before asking.
  15. Fall_ark

    How many NPCs can you have in your group at most?

    To Mr.Anderson: Yes. At least it makes combat more *chaotic* and *lasting*. I think a quick try will explain everything clearly.:P Way to boost your charisma: 1. 2 Mentats, or if you feel like, save and load to take unlimited Mentats. 2. Computer module in SF, Brotherhood bunker...
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