Recent content by -Ghoster-

  1. -Ghoster-

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Honestly this thread got rather silly. It was supposed to be about translation of Fallout Sonora, a huge task all on its own, and it turned into "fix and tweak every little thing in the game according to what I'd like it to be". This maximalist attitude is precisely why no significant project in...
  2. -Ghoster-

    Fallout 2 mod Fallout et tu - Release v1.11

    I noticed that in the aliens random encounter their ship (which had that description about being property of USA) has been switched for the exact same looking scenery for the vent from Navarro.
  3. -Ghoster-

    Fallout 2 mod Announcement: Whispering Winds

    Any progress with this mod, Lexx? It looks really neat, it'd love to see this one out sometime.
  4. -Ghoster-

    My modding rumbles

    Bump! to question #5, also: Rumble #6: When I try to edit Obj_dude via Mapper (upper menu), after hitting "done", the mapper goes black (I can only see the monitor and fire animations) and stops responding; any idea what's that about? Rumble #7: Too late I realized that once put onto a map...
  5. -Ghoster-

    My modding rumbles

    @burn - What do I do with the command? So far I've been only mapping, so I'm new to this. @.Pixote. - Thanks! Rumble #3: I noticed this line to be modified in sfall: And I wonder if that would actually make the slicing images an ancient practise. Has anyone used it? Do I guess correctly and...
  6. -Ghoster-

    My modding rumbles

    I'll probably end up asking a lot of other questions in the future, so I guess I'll just make it into a one thread. Rumble #1: This one is probably for @.Pixote.: I have successfully managed to make the proper graphic for the tiles in my mod, but for the love of Master, I can't figure out the...
  7. -Ghoster-

    Fallout 2 mod Status on Mutant Rising?

    Now, I wonder if the map of Mutants Rising spreads all the way from the west coast to the east coast? I remember Dayglow being a location in one of the earlier drafts and thenI saw you talk about one of the maps being set in New York.
  8. -Ghoster-

    New animations 2

    Well, it comes from the Fallout 1 alpha screens and I think it looks better than the stripe-like menu in the final version.
  9. -Ghoster-

    Fallout 2 mod Status on Mutant Rising?

    Now is there any way of getting our hands on at least some of MR scenery before the eventual release?
  10. -Ghoster-

    New animations 2

    Click! Click2! Does anyone think they'd be able to implement something like that? I've took it from a Fallout 1 Alpha screen.
  11. -Ghoster-

    Fallout 2 mod Infinite Fall

    Yes, what I've been thinking with all of these sprites is that they're not impossibly frustrating to make if you just do a simple recolor, especially for the ones that would use only one weapon (or none, the very first sprite in this thread - Wiggum the psyker - was supposed to run away from the...
  12. -Ghoster-

    Fallout 2 mod Infinite Fall

    Not a long shot at all; as I said, the files from this mod were lost many years ago (unless some of my fellow participants have saved them, but I doubt it), although we did make sprites for this mod. Particularly I remember spending a lot of time on a leather jacket redhead girl sheet - I guess...
  13. -Ghoster-

    Fallout 2 mod Infinite Fall

    Hello guys, it's been years and years of personal growth and demystifying the great mystery of life since I last modded Fallout, but lately I had a pretty outburst of nostalgia and decided to do some writing (it's really nothing, but perhaps some of you might be dreamers like I was, sometimes...
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