Recent content by Guest

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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    actually those can try KernelEx for older OS. Not all sfall required API calls may be implemented out of the box, so community help will be required
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    Talking Heads

    overall impression is great, except for the right eye - isn't it too light, i.e. white color level is too high IMHO
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    it's more a suggestion than request for the Timeslip, Haenlomat, Mash - could you look for the explosives crash roots in FO2? Darek points out, that crash can be prevented by entering into combat mode before planting explosives. And big thanks for everything what you (Killaip and all others)...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    during the night, secretly under his pillow :-D offtopic, but couldn't resist to reply...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    Killap, I would STRONGLY recommend to add 1st such sentence in release readme: - fresh Fallout install (no SAVES) with RP is A MUST, otherwise no warrianty could be applied ;) That way you'll have something/excuse to blame if something (and it surely will) goes wrong :-) Sentences as "may be...
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    FrameAnimator 2.7 released

    I think, it would be nice to release code as open source (PM sent)
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    FrameAnimator 2.7 released

    question is: do we have source code of this tool? or can get hands on it?
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Timeslip, what influenced win9x support removal? could you upload sfall v2.0 into sourceforge
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    New animations 2

    just a thought - isn't smg to large? now for me it's too big for poor cassidy - magazine is almost the size of the arm ;)
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    Scenery stuff and such...

    I think, there shouldn't be front and back capote at all as they are valuable pieces of straight metal - good for doors, windows & etc ;)
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    Scenery stuff and such...

    those new 4 ground types would bring more diversity into the fallout world. Hope to see (with modified maps) as an option for the killap's RP ;)
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    New Fallout 2 animations (sniper, wakizashi, etc)

    2 cents about big guns and smoking :) : dropping shells doesn't seem real - shells go sequentially and should form some kind of a curve, not fan as they go sequentially. Dropping shells shouldn't be so widely scattered. Isn't X on the end of barrel too big? - smoke isn't real - the same...
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Really? ;) I doubt about this - maybe this was true when F2 was published, but not now. Computational power is much bigger than it was - as I understand problem is saving mechanism - temporary data (script values and whatever) of battle isn't saved and couldn't be loaded back
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    killap, could you say some words about new content in the dedicated RP or this thread? if not a secret of course ;) Shi sub would be nice to find...
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