hulluhhh?
i'm harmond or "vurt" which i usually use. i love modding and i've worked as a freelance 3D/texture artist on a few indie games such as kenshi and some smaller ones which you will never have heard of. mainly i do mods though, no stress, no one but myself to decide about stuff.. my...
I don't think he even Zorchar himself knows what ticked him off so badly lol .
He must have felt that his posts didn't age too well i guess ;)
Whatever, everyone can have a bad day :)
Ah cool, very useful. Should have asked earlier lol
yes, i just got the Tile Cutter from PJ so i understand it better. They are probably slightly different but they share the exact same color scheme.. maybe it would not be advisable to change them to new ones with new colors because it would...
when you look at the tiles art, it seems like it's just repeating itself over and over, i had a difficult time finding which of the sand textures the first area used because the exact same are used so many times just with different names. not sure i can see in the editor which tiles the map is...
depends on how severe. if you up the resolution just a bit the glitch is very rare and subtle. i changed all the EDG* .frms and it wasn't bad. It doesn't handle 2x the resolution though, then the glitches are very visible and annoying.
Trees are usually the first thing i mod these games with.
just adds a ton of atmosphere for me personally (and to tons of others i guess, my flora overhauls mods are usually quite well liked). Can't stand just looking at brown i guess hehe
replaced the boring dead trees.. though not very happy with the shadows yet.
tried messing with the tiles, it seems like you can make them at least a little bit more hi-res, but if you make them too big (2x the size) the ground looks buggy sometimes.
Many thanks Lexx, that works great!
Let me know if you need help with it Zaius. But yes it's super simple, just select source (select all files), then select a destination, click start. Done.
If you have something that can batch convert bmp or gif into .FRM i'm interested! It seems like gif2frm can only do one file at a time, or at least i don't know how to make it batch convert a whole folder.
I want to batch convert all scenery FRM files to gif (or bmp etc) and then back to FRM.
Does anyone still have any of those old converters?
For some reason they seem to have been removed from Downloads. There's FRM browser but it doesn't do batch conversion.
Thanks.
Yeah, i use a pure blue instead of an alpha channel or transparency. i do tend to get a lot of blue and purple hues around the object though.. but making it a GIF and then removing all the unwanted hues seems to work, so maybe i'll stick with that.