Recent content by Horusxav

  1. Horusxav

    Fallout 2 mod Fallout: Nevada (extended)

    Hey! Little issue here with the F12SE, I get these error messages : 22:16:19.525 WARNING File: D:\Games\Fallout 2\Nevada Mod (Extended)\data\SAVEGAME\SLOT03\sfallgv.sav was loaded with errors. Position 32/36 22:16:28.245 ERROR The size of the saved data is not equal to the size in memory. File...
  2. Horusxav

    Fallout 2 mod Home sweet home

    @Nirran Yes sure go ahead! I've got too much work right now anyway so won't update before a long while :/
  3. Horusxav

    Fallout 2 mod Home sweet home

    Oh that's cool ahah, really makes me want to spend some time working on this^^
  4. Horusxav

    Fallout 2 utility BIS Mapper is super laggy.

    That's weird.. I used to only run it on something like 1366x768 otherwise it'd be way too small, maybe try that. Otherwise perhaps you could check if the mapper uses integrated or dedicated graphics (even integrated shouldnt lag tho) You can also increase mapper priority in task manager Edit...
  5. Horusxav

    Fallout 2 mod Home sweet home

    @nkchan16 Hi, yes it is buggy, I messed up a bit the exit grid sorry. I don't think however that the tiles get consumed. I think I managed to fix it but didn't update the file. I'll add the fix when I get to finish the mod ;)
  6. Horusxav

    Fallout 2 mod Home sweet home

    @Liberty Bird Sorry I really want to finish it but I never really had the time. I have the maps ready and some of the scripts, so when I have the possibility I'll continue working on it ;) @obimark sorry it is not for the moment
  7. Horusxav

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    @Ozzie cheating takes less time: you can spawn it with a savegame editor and chose its coordinates, and you can also go in the companions txt file and make dogmeat level up every time you level up
  8. Horusxav

    Editing Saves With Restoration Project

    http://www.nma-fallout.com/threads/fallout-2-savegame-editor.185130/ Dowload the universal one, it works perfectly with RP 2.3.3
  9. Horusxav

    Alt-Miria Mod Updated for Restoration Project 2.3

    Using this : http://www.nma-fallout.com/resources/dat-explorer-by-dims.56/ what i usually do is : - Unpack master.dat - Unpack critter.dat - Unpack patch.dat - Install rp 2.3.3 - Delete all the dat files I think there won't be any problems :zzz::wink:
  10. Horusxav

    Fallout 2 mod Home sweet home

    No but if you already finished New Reno, you won't be able to see the guy that tells the mansion's location. The only way to get to the mansion would be to use a savegame editor to spawn it on the map. For skynet, if you haven't yet been to sierra army depot the mod will work If you already met...
  11. Horusxav

    Fallout 2 mod Home sweet home

    @vertune you're welcome ;) @wastelanDrifter Here : http://www.nma-fallout.com/threads/skynet-as-a-sentrybot-now-for-the-rp.206074/
  12. Horusxav

    Fallout 2 mod Home sweet home

    http://www.nma-fallout.com/resources/home-sweet-home.48/
  13. Horusxav

    Can't Choose Race in Fallout 2 RP

    Ah I didn't even know this thing existed^^
  14. Horusxav

    Can't Choose Race in Fallout 2 RP

    That's weird, I'm 100% sure last time I played I could change the race to bold or long hair dude. Did you install sfall yourself? Normally I just have a fallout2 folder anywhere in my drive with only : fallout2.exe, critter.dat, master.dat and the data/sound/music folder in it... Then I use the...
  15. Horusxav

    Making new critters, how?

    Hey, sadly I don't think there are such scripts. You can try these tutorials : here and here You can find the required apps in the database
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