Hey! Little issue here with the F12SE, I get these error messages :
22:16:19.525 WARNING File: D:\Games\Fallout 2\Nevada Mod (Extended)\data\SAVEGAME\SLOT03\sfallgv.sav was loaded with errors. Position 32/36
22:16:28.245 ERROR The size of the saved data is not equal to the size in memory. File...
That's weird.. I used to only run it on something like 1366x768 otherwise it'd be way too small, maybe try that.
Otherwise perhaps you could check if the mapper uses integrated or dedicated graphics (even integrated shouldnt lag tho)
You can also increase mapper priority in task manager
Edit...
@nkchan16 Hi, yes it is buggy, I messed up a bit the exit grid sorry. I don't think however that the tiles get consumed. I think I managed to fix it but didn't update the file. I'll add the fix when I get to finish the mod ;)
@Liberty Bird
Sorry I really want to finish it but I never really had the time.
I have the maps ready and some of the scripts, so when I have the possibility I'll continue working on it ;)
@obimark sorry it is not for the moment
@Ozzie cheating takes less time: you can spawn it with a savegame editor and chose its coordinates, and you can also go in the companions txt file and make dogmeat level up every time you level up
Using this : http://www.nma-fallout.com/resources/dat-explorer-by-dims.56/ what i usually do is :
- Unpack master.dat
- Unpack critter.dat
- Unpack patch.dat
- Install rp 2.3.3
- Delete all the dat files
I think there won't be any problems :zzz::wink:
No but if you already finished New Reno, you won't be able to see the guy that tells the mansion's location. The only way to get to the mansion would be to use a savegame editor to spawn it on the map.
For skynet, if you haven't yet been to sierra army depot the mod will work
If you already met...
That's weird, I'm 100% sure last time I played I could change the race to bold or long hair dude.
Did you install sfall yourself?
Normally I just have a fallout2 folder anywhere in my drive with only : fallout2.exe, critter.dat, master.dat and the data/sound/music folder in it...
Then I use the...