Actually a coworker of mine prefers Fallout 3 to New Vegas and his description leads me to believe that it's because of the strong main story line in Fallout 3. That is strong in the sense of being a clear, central drive to the game that carries you from area to area, not that it was good. I've...
I'm curious if the Vault Dwellers in the flyer under each stats are the representations for the actual perks in game... After all, there is the picture for each stat at the top then 10 levels below them in the flyer.
The aesthetic resemblance to Fallout is hard to deny and it looks like it drew inspiration from Fallout for combat mechanics. The video doesn't show a lot so it's hard to tell but remember that inspired by Fallout does not mean trying to replicate it.
The issue is that they describe the process as basically coming up with an idea then starting to implement it rather than really planning on the project at all. RPG mechanics and balance are very mathematical so if you don't bother to examine them from that standpoint, you end up with completely...
The Glow points to it's effects on robots being minimal so it's fair enough to say that radiation in Fallout does not affect robots.
I agree but I'm also not the target demographic. I think that there are a lot of people who love sandbox games and I just don't get the appeal. I enjoyed GTA3...
You don't get it? It makes total sense. Here, let me break it down for you.
Retro.
Futuristic.
Nailed it! I'd be interested in how they explained the sudden appearance of androids, thus microelectronics. Correct me if I'm wrong but didn't the original developers explicitly mention that...
The thing is that Fallout 2 gave them a lot of leniency with the setting by doing things like New Reno, the psychic shaman, some of the funny references in Broken Hills, and arguably the special encounters. Yes they were easter eggs and it takes them out of context to do what Bethesda has...
It looks pretty mediocre but I'd buy it if it got down to $5. It piqued my interest and appears to be at least slightly inspired by Fallout (I saw a very ghoulish looking character). I still need to play Wasteland 2, beat XCom and both Shadowrun games, so I'm not in a huge rush.
It's high on my list of games which provide a good roleplaying experience due to the quality of the the writing and quest design. That said, the combat was craptastic, which is a common theme in FPS RPGs.
No, it really didn't. Improving the combat was clearly not a major focus of New Vegas...
That's really not any different from Fallout 3 or New Vegas where you would have levels putting skill points into a skill so that next level you could put the rest in to reach the next skill check point. I'm not defending it, just pointing out that stated drawback already existed. I'd hope that...
That's both a pro and a con. On one hand, AD&D was an impressive system, on the other hand, it was hardly the most intuitive. I feel like THAC0 can throw some people off since it's different from most systems now. From a pure rules viewpoint, AD&D was pretty wicked cool and creative. The classes...
I think that the console as a family machine more or less died when Sega left the market and Microsoft entered. Nintendo definitely makes family machines and markets them as such but Microsoft and Sony seem to advertise more toward teens and young adults. I feel like a bro culture developed...
That's pretty much what I'd expect but I suspect drawing from previous Fallout games will throw a couple of interesting ones in there to counterbalance the complete crap ones.
No, you really can't. Might and Magic was consistently ported to consoles, for instance. Developers wanted to reach...
Design and gameplay potential is something Bethesda is good at leaving unfulfilled but it doesn't mean that the concept was bad. Even then I think that it will feel more rewarding than skill points did in Fallout 3 and New Vegas. Skill points were transparent barriers to entry to dialogue...
https://en.wikipedia.org/wiki/Military–industrial_complex
Then again, I always was under the impression that the US Government of Fallout was a bit more dictatorial than the real US government, so they would want more control over this.
When you buy an IP, you do it to capitalize on the...