hi, when i check combat.ini i saw this lines
; set to 1 to enable reducing loot, 0 to disable
reduce_loot=75
; set positive to reduce number of ammo (not including ammo loaded in guns) and/or drugs left in critters after death:
; 100 means remove all, 50 mean roughly 50% of ammo will be...
i really want to play other mod with the rebalanced economy and combat, but i understand that not all part can be applied
what i really like and think also needed in other mod are part that make the game a challenge like updated barter formula script, loot reduction (weapon, ammo, stimpack...
hi i play this mod with combatcontrol enabled from sfall (so i can control other party members), by the read me from updated sfall from crafty i know that perks and traits are fixed and not transferable from choosen one to other members, but how about tagged skills? is it transferable or not?
hi, could anyone please help me on how to apply this to other mod? (example fallout 2 megamod, fallout 1 fixt, or fallout 1.5) i know not all can be applied, but even just some part of it is okay, like nirran barter script is compatible with to other fallout 2 mod, etc