Why would the NCR send something that was scavenged from Navarro (and probably seen as high value) to be analyzed at a recently annexed territory of dubious loyalty/the frontier of their empire? Just because of the symbols? Seems kind of weak. As does having this thing automatically trigger a...
As long as the people populating the vault paid for their spots I don't see why Vault-Tec would care. They're already using the vaults for social experiments, what's one more vault?
I have no inclination to listen to an hour or so of marketing speech so there's no chance I would ever listen to a Pete Hines interview. Thanks for pulling that nugget though.
I agree with this save for the fact I really enjoyed the whole putting together Shepherd's dirty dozen plot. I can see why most people would be interested in the main reaper plot, I just kind of tuned it out. I tried to make my femshep look like Lee Marvin, it didn't quite work out.
From the gameplay streams I've watched the story looks a lot more interesting and malleable than what Fallout 3 offered. This review is pretty suspect when its treatment of New Vegas' story, one that plays so heavily in what quests you get for nearly half the game, is cursory dismissal. That...
It's a good thing Bioware did all the difficult design work on futuristic RPG worlds for them. Bethy might have been utterly directionless on Fallout 5 without the Mass Effect games.
The Fallout universe is due for a new age of discovery. Sailing the radioactive waves, hunting giant radioactive seamonsters, contracting all form of exotic venereal disease from radioactive prostitutes in the caribbean. Maybe let the African continent have a crack at global hegemony. Could...