Recent content by Kovnos

  1. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    VC map reset I spent few days trying to recreate the map resetting bug, but I couldn't reproduce it... guess I'll leave it to that, call it a one-time anomaly and resume palying... found no other bugs yet (at least no bugs which haven't been reported yet) and great work, killap, this mod...
  2. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Re: VC started experimenting an older savegame just before the car, actually... been to NCR - OK get the village quest, went to the village - OK at this point, Conor's in both the village & VC's Tap House spoke to McClure, gave a month, delivered the weapons - OK went to New Reno, got...
  3. K

    Fallout 2 Restoration Project Gameplay Thread

    To the hubologist problem: If you are on the map when the dynamite goes off, it counts as if you murdered the hubologist. but if you leave the map and the explosives denonate because of this, then the hubologist just dies, and the program thinks you had nothing to do with this... at least, this...
  4. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Re: VC only VC downtown (checked other areas and 3 other towns) I did nothing to the gamefiles manually game's american version, and the OS is XP pro with SP2 (that's Hungarian) what I did was: when I first went to VC, talked to Stark, learned about the raiders, and took the recon...
  5. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    right, thanks :) and it's an alltogether awesome mod you made, and it has fewer bugs than the "official1.02"patch :)
  6. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    well, I don't know what you mean by this :S I intsalled the humongous install, than your 1.1 restoration with the installer (with Cassidy's head and appereance mods). Running win XP. used a pre-made character file, but that's all
  7. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    VC Somehow all Vault City's citizens got reset, as if they saw me the first time, for example I get the Vic-Val dialogue again; I even get finished quest again, so they get uncrossed-out. I don't know what causes this... anybody had the same?
  8. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    vc raiders weel, there's a complicated problem here: when I first went to VC, talked to Stark, learned about the raiders, and took the recon quests. I got the option to follow the raiders to their base, but declined it.did the recon missions, got the first village mission, got the weapons...
  9. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    primitive tribe hunters another bug... I get the quest to find the missing hunters, etc. when I bring back the surviving hunter to the village, get message for quest solve & 600 xp, than I talk to the guy who gave this quest and he thanks me for doing so, but my Pip Boy still shows the quest...
  10. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    the same for me, but then I walked for my car to the slave camp and than back again to the village, Sulik says he spent enough time home and wants to travel again, so you might just have to wait some time
  11. K

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    load error biggest Resptect for this mod, man. but I have a bug (?), which is: if I quickload several times in a row (like I quicksave, try to steal, get noticed, get shot at, quickload, try to steal, get noticed, etc...), sometimes after the fourth-fifth time a pop-up comes saying...
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