Update: After a few tests, i've determined its probably a problem with the cell they're in, as they work perfectly fine in any other cell or world space.
Never actually knew what mood does but i believe they're all set to angry. They were set to annoyed at one point and i could detect a difference after the change.
it inherits its packages from its Fiend2MeleeAFNV/AMNV so the packages shouldnt be the problem. It also didnt have a parent until later on and the problem wasnt remedied by that.
As for the confidence, its set to foolhardy so it should never be fleeing battle.
This is going to be a long story, so I'm gonna cut the first part of it pretty short; all you have to know is a made a couple new enemies and i put them into a location that I also made myself.
So when I load said location the enemies always run away from me instead of attacking me. (Set to...