Recent content by Mangler

  1. M

    FIFE hits 2008.0

    Q: What engine without wheels, suspension, frame and a body? A: big useless hunk of metal. The next steps are to add the Python game framework. (framework type things like event engines, sprite/entity behavior, basic interaction models, ect... the boring parts of any RPG/Game (the parts...
  2. M

    FO2 Graphics Upgrade Patch (FO2GUP)

    That display panel (a few pages back) is almost fine; just needs more NIXIE TUBE! http://uploaded.de/?id=f07m70 Also someone should start a Fallout 1/2 graphics replacement repository... fully recreated graphics biased on the original ones (or similar)... Preferably not using any...
  3. M

    Assorted BioShock news

    This Unlike FO3; Is -An Actual Thinking Mans FPS (Like SS2) -Dynamic and Complex interaction with Enemies (Like SS2) -Large and unique world to explore (Like SS2, but possibly even more unique and/or cool) -Done by some of the same Developers who did SS2 (and Thief) -Created with artistic...
  4. M

    Penny Arcade talks on Fallout 3, socrates200x replies

    Fallout according to the history I've read WAS REALTIME, at first... (Talking about GURPS Proto-Fallout here... supposedly the OLD fallout demo has some of this...should take a look someday) Clearly the combat did not work out as intended, thus fallout was made TB Its just possible that...
  5. M

    Fallout license changes hands

    What Bethseda should do would be: Convert/Update Fallout 1/2 to use 'modern' True color graphics, rip out the RAD sound system and replace it with their own. Make it compatible with Vista/ OS-X or whatever. Release it as a Fallout Classics 'GOLD' version for PC/Mac/Xbox360(Bahahah!)...
  6. M

    Bioshock Community Q&A #3

    The two teams seems unprecedented. Hopefully it means a PC style interface (SS2 like). This is very good news, Bioshock still has some hope left for it then.
  7. M

    Most Complex Tactical / Strategy Console Game

    Just for fun; I'm trying to figure out the most complex tactical combat (turn-based) game ever available on ANY console. Complex games like X-COM, Front Mission, Warsong, ect... Fiendishly complex, more stats the better. Hundreds of units, requirements for real large scale strategy.
  8. M

    Bethesda retitled their forums

    When you have a objective, or goal that can never be achieved do you? A. Continue to Fight, knowing full well that success is impossible. The victory is not in winning but refusing to give up, against something that cannot be 'won'. B. Give up, it was impossible and thus stupid to even...
  9. M

    Bethesda retitled their forums

    You forget this is the rudest, nastiest downright insane'est bunch of fanatical fans on the 'net. We will bring a war of words to their forum they will NEVER forget. Beth' may not listen, but I'd bet we could twist a bunch of Oblivion-fans to our unique viewpoint. We can open their eyes...
  10. M

    CharEd BTWX

    VB is great for GUIs, useless for any REAL programing task however. Sometimes examples help: http://www.freevbcode.com/ShowCode.asp?ID=1900 If you know what you are doing.
  11. M

    FO2XP Mod

    I just checked Modoc and the "Ghost Farm", and... Its there. The map loads, seems to work fine. I'm pretty shure the crashing issue has to do with sound, perhaps these weapon sounds are in a different format from the other ones? Sterero Vs. Mono? 8bit Vs. 16? 22050 Vs. 44100Khz...
  12. M

    FO2XP Mod

    Shure I'll check modoc and surrounds out. I think the sound issue may just be my particular setup. (just those two weapons, its very strange)
  13. M

    FO2XP Mod

    Any clue on the mysterious crashing shotgun/smg issue yet? I have emailed you that save file, if it helps. The other few weapons that I have tried, work even with new sounds. Could there be any other property of that weapon (or its proto) that causes such a nasty bug? Anyhow perhaps...
  14. M

    FO2XP Mod

    Done, check your PM, and email.
  15. M

    FO2XP Mod

    Ahh I have just discovered annother piece to the puzzle, Single shots from the Winchester shotgun/ Calico SMG cause a crash, hand-to-hand and BURST fire from the calico are OK... Would that happen if the sound files were not loaded/unavailable for that effect? Anyways how do you want...
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