Recent content by marlboroo

  1. M

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    yeah, tried it with fallout vanilla and rp... the same problem happen the system cannot execute the specified program press any key to continue... i'll try with Visual C++ Redistributable 2008 this time, hope it'll work.. if not then ill try with manual installation anyway thx magnus
  2. M

    Alternative E.P.A./Abbey Maps + other ideas and other maps

    Re: Alternative E.P.A./Abbey Maps + other ideas and other ma and what makes you think your work is better than him? judging by people responds in rp2.0 thread looks like you just whining to yourself while other people dont really have problem with pixote work really man, you dont have to...
  3. M

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    not work with megamod, when i try to install (install.bat) it give the message the system cannot execute the specified program press any key to continue... :(
  4. M

    Megamod 2.4 Technical Issues and Suggestions

    oh i see, means the book will show up at towns like san fransicso and ncr right? well i test the mod at arroyo so that must be the reason regarding cripling, in vanilla i usually snipe the enemies foot so they can go down and other party can finish it.. also shot their hand so they cannot use...
  5. M

    Megamod 2.4 Technical Issues and Suggestions

    hi there is a little problem with your previous mod - random loot mod, the command RandomBooksPercent not work, i tested with 100% and every container show a bunch of misc item instead of skill books (with your skill book mod or vanilla it still show the same result... misc items like radio...
  6. M

    Megamod 2.4 Technical Issues and Suggestions

    tested with 0%, 50%, and 100%, looks like it working great! thanks man! this is what fallout 2 should be, finally money becomes important again!! gotta appreciate every quest money reward now lol im gonna test it some more then finally begin a new game again to fully experience this piece of...
  7. M

    MIB88 Megamod and High Resolution Patch

    it works okay, you only miss the main menu screen and team x short opening scene to fix the main menu copy MAINMENU.FRM from data\art\interface\ and paste it into f2_res\interface\ to fix lag problem change graphics option dx9 in ddraw.ini to 8 bit fullscreen btw to show map edges...
  8. M

    Megamod 2.4 Technical Issues and Suggestions

    please forget my request above (the bold one) if it waste your time :) or to make it easier and less complicated maybe just negate the stat completely and use only skill as the modifier? so just make that for every 10 points of skill = 5% more chance for armor and weapon to drop... means 200...
  9. M

    Megamod 2.4 Technical Issues and Suggestions

    man you are super! ok im waiting for the mod to release i just hope there is an option to edit the value of outdoorsman and/or luck used... cause when i write that formula i didnt really think it through (really, i didnt know that you can make it that fast, you l33t haxorz lol) uhh.. is it...
  10. M

    Megamod 2.4 Technical Issues and Suggestions

    wow that sounds really complicated, well for me alone the drop chance mod that apply to all items is really more than enough (if the corpse not drop the unique/quest items then i can always reload and try again, not really a big problem) well its all up to you if you want to make it or not :)
  11. M

    Megamod 2.4 Technical Issues and Suggestions

    umm.. maybe the drop chance should only apply to weapon and armor and not other items, because there is some important items that will screwed the game if not show from the dead corpse (like the charisma+1 shades drop if you kill salvatore bodyguard.. or the thieve stone from the bad guy corpse...
  12. M

    MIB88 Megamod and High Resolution Patch

    i have the same problem too, with a little searching from the board solve that problem if you apply high resolution patch to fallout2.exe from vanilla (1.02 us) then add this in ddraw.ini sfallExtraCRC=0xe348e17f if you apply high resolution patch to fallout2.exe from megamod then add...
  13. M

    Megamod 2.4 Technical Issues and Suggestions

    cool nirran btw just check my post again... saw {I'm trying to say your, you are, or you're, but I'm likely too stupid to know which to use.} lol this board is too harsh for the non english speaker >_>
  14. M

    Megamod 2.4 Technical Issues and Suggestions

    btw with control party members enabled in sfall setting, my party members dont do huge amount of dmg (i tested with 1500% dmg), so that must means party members that u can control count as player too hey how about making a mod that in general give "less money/goods" to the player? my problem...
Back
Top