Recent content by Miller

  1. M

    Modding of Unarmed Attacks.

    As I thought. Thanks, Cubik2k!
  2. M

    Modding of Unarmed Attacks.

    First, thanks alot for the replies, everyone. Second, while I figured that the action point cost of unarmed attacks(such as hip kick, haymaker, and hammer punch) would be hardcoded, Dagorkan kindly mentions that the "AP cost of all actions" could be possibly be changed by using one of the...
  3. M

    Modding of Unarmed Attacks.

    I am also interested in finding out if it would be possible to create more types of punches and kicks (in addition to the other ones, such as 'haymaker', and so on), and if so, how? Thanks! /:/ B. Miller
  4. M

    Modding of Unarmed Attacks.

    Hello! I have spent quite some time with creating a Fallout 2 mod for 'personal' use, and I have run in to some difficulties. I have searched the web, and the NMA site for it, but to no avail. SO, without further ado, here comes my question for you: Is it possible to mod the action...
Back
Top