Recent content by mountain_hare

  1. M

    [FO1] Big weapons, wee!

    Yeah, my minigun sort of faltered with the mother deathclaw due to her high armour rating. Works fine against mutants, though. I'm always a little hesistant to apply unofficial patches. It almost feels like cheating. And I haven't had the chance to choose action boy yet. I have the Night...
  2. M

    [FO1] Big weapons, wee!

    I finished my previous FO1 runthrough using energy weapons, so I thought I'd try with big weapons, and already I'm having a blast! One you get big weapons, you can't go back to small. The minigun feels so much more... destructive.. than the alien blaster or turbo plasma rifle. Butchering...
  3. M

    [FO1] Illuminating how Night Vision perk works

    I was reading through the description of the Night Vision perk, which says that it decreases darkness by 10% for the vault dweller. One walkthrough mentioned that instead of bothering with the perk, to just turn your monitor's brightness level up. I figured that the perk must also increase...
  4. M

    Fallout 1 - Why all the hate for Kamikaze?

    OK, so just to clarify. Natural armour class (due to agility) only detracts from the chance of being hit, NOT from the actual damage? And if you have an agility of 10 (natural armour of 10), you gain an extra 10% to evade an attack? So if you have an agility of 10 (as you should) and...
  5. M

    [FO1] Animal Friend

    So I've just tested it, and rats don't attack you. Does this also apply to mantis, radscorpions and deathclaws? I know the perk is next to useless, but I'm still interested.
  6. M

    Fallout 1 - Why all the hate for Kamikaze?

    Phil: Which is preferable? 2 deathclaws, or 3 deathclaws with the vault dweller having an extra %6 to damage resistance (I think that's what it is at high agility, although I'm not certain). Fast shot? Eh, I don't like losing targeted shots, especially since targeted shots to the eyes...
  7. M

    Fallout 1 - Why all the hate for Kamikaze?

    I'm relatively new to Fallout 1. Although finishing it once, I want to replay it again to experience more of the game mechanics. I've noticed that many veterans don't seem to like the kamikaze trait, although I'm not sure if this is justified. Even with an agility of 10, the benefit is...
Back
Top