Recent content by philowar

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    Fallout 3 Trailer

    Indeed! Well, if being honest (and in a polite way, as I really wanted to say "Ha! You chickened out!", which I could get away with if my post count was higher) gets me banned, if that's what's considered trolling despite the sincere, rational nature of my other posts, then go ahead and do it...
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    Fallout 3 Trailer

    I sense cold feet.
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    Fallout 3 Trailer

    Coincidence, probably. I mean, there's only so many ways to depict a crumbling Washington Monument.
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    Fallout 3 Trailer

    If I can make a few predictions based off both the trailer and concept art… The first scenario is that the player will be given the choice of choosing between the fascist side bent on controlling the land with an iron grip (new/corrupted Brotherhood, reestablished Enclave, or whatever group...
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    Fallout 3 Trailer

    Really? Going around conscripting all the savages? Crucifying those who opposed them? Good brave guys? Anyhow, in terms of gameplay, FO3 will not be FPS. Despite Hines and crew's apparent smugness and indifference to the hardcore Fallout crowd, you can bet that in their heart of hearts they...
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    Fallout 3 Trailer

    I think them being the good guys would be more cliche. I hope they make the Brotherhood (if they're in the game) fascist assholes. Absolutely power corrupts absolutely. I had a problem with all their noble goody-goody stuff in previous games. Face it: if they had that kind of power and...
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    Fallout 3 Trailer

    One thing I'm surprised no one has mentioned (or forgive me if this has already been remarked upon, as 13 pages is a lot to dig through): The gunshots. Starting around :56 you can hear them. They are especially audible around 1:10-1:17. I probably wouldn't have caught them without my...
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    Please Stand By

    Indeed. Please, Beth, prove us wrong.
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    Please Stand By

    1:55A here on the US West Coast. I have a feeling that we're not going to see anything until around another 8 hours -- around 10:00A Eastern time, give or take an hour or two, which is when people in Bethsoft in MD will be up and awake and at the office. Just a hunch, but then what do I...
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    More Concept Art

    I only hope that we see enough in the trailer to help us decide whether we're going to love it or hate it. If it looks hokey and craptacular, I know what my reaction will be. Still, marketing did their job well. I'm pretty excited.
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    Fallout Developers Profile - Tony Postma

    "If I could contribute in any future Fallout projects, it would have to be with the original team (Tim,Leonard,Jason) heading up the project....that's the only way I see it working and remaining a cohesive vision." --- So sad, yet so true.
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    More Concept Art

    Yeah, I don't get it. The "concept art" explanation is fine if these were pictures sneaked out of the development offices, but these are the pictures the devs themselves have given the thumbs up to, which is why they are being used as artwork for the official site. Obviously, T.Howard or whoever...
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    Meet the devs - Meet Todd Howard

    What are these goddamn "BOUNDERIES" you keep babbling about? Ooh, pretty graphics? Ooh, shallow gameplay? Ooh, 30000 lines of shitty, juvenile, nerdy, retarded voiceover? What kind of standards do you have? What kind of taste? Have you ever read a book other than a WOC fantasy novel or the...
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    Meet the devs - Meet Todd Howard

    Yeah, I do wish he'd make mention of the retro-future theme (and other such aspects) that so defined the original game. In the realm of computer gaming, FO1 is unique in that it's not a great game simply because it's big and open-ended and a hell of a lot of fun to play. So much of that...
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    Meet the devs - Meet Todd Howard

    "I obviously replayed the games, and Fallout 1 remains the truest inspiration for what we’re doing" This is tremendously inspiring. No mention of FO2 or Tactics. No toilet/juvenile humor. No gunz, senseless swearing and sex and whorz to the 10th degree. And hopefully, no tribals. "Treat...
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