Recent content by pulp

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    How could Fallout work on a Console?

    Probably. I don't think anyone would call ToEE purely 3D, but it looks as if it's handled distances PCs can run/walk in a single round and still perform actions pretty ok. I don't think it's that much possible with Fallout, because it's not as simple as: You move x meters and your round...
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    How I/we would like combat in Fallout 3 to be done:

    In line with this, I don't quite know if this has been mentioned, but it would be interesting to include multiple, chained attacks requiring more APs than normal kicks/punchs, with increased chance for KO due to successive blows to an opponent. This, however, would be more in line with 60s-70s...
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    At something awful, new VB screenshot

    I agree in general with the idea that real-world religions should not be used in a setting as otherworldly as fallout. the only viable reason for using a real-world religion - or ideology - in a setting like fallout would be to assert the tragic irony of human nature persisting despite the...
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    Staying true to Fallout

    bor> you might really, really want to check out that link above about TB and RT, dude... you might want to quibble on accepted "definitions", but i don't see how you can since it's really all rooted in- uh.. you really should check out that link above about TB and RT, dude..
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    Staying true to Fallout

    i don't remember any (but you shouldn't really rely on my answer; i don't know that many FP games - never liked them). FP with TB would be pointless. it appears the FP perspective would be to increase the level of claustrophobia (therefore increasing tension, expectation of danger of the...
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    New Metalheart screenies

    i don't think it'll ever be a fallout 3 per se, but it'll definitely be a positive post-apoc variant - which is just as well. fallout, while a brilliant translation of a post-apoc universe, shouldn't be the only one. different ideas in this particular genre could really enrich it, not to mention...
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    Rosh talks about Bethesda

    There's far more to fear. Watch Andonov's words carefully... "...one of the great RPG franchises.." "...Millions of Fallout games have been sold worldwide..." Andonov probably doesn't have a clue what FO's about, but what's bone-chilling is the fact that Bethesda might have purchased FO...
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    Trinity news

    On a more serious note, how's about "Splintered Skies: Hereafter"?
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    Trinity news

    Ouch. Heh heh... how's about "Gas Masks Galore" ;)?
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    Trinity news

    Why not just call it "Morrowind: A Post-Apoc Adventure"? Isn't it what this game is like?
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    IPLY gets spazmed

    Pretty damn good article.
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    411 knows best..

    What do you expect? Online mags *actually* writing up informed reads? :D You've got to hand it to Interplay, though; they can - and probably do - rely on clueless gamers like that hack from 411 to rake in the dollars. Not all players are discriminating - and not all care.
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    John Deiley interview at Gamebanshee

    You have a point :D I was thinking about this on the drive back home. We know that in general, console games don't last very long; if it wouldn't be wrong for me to generalise, I'd say that they last somewhere between 20-30hrs in general - the point being that these games as far as the...
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    John Deiley interview at Gamebanshee

    Which might probably be why Interplay switched over to console in the first place. As Mr. Deiley notes, it's far easier to make a console game because you know what you're working with, and that translates to fast turn-around project times, I would think - nevermind the quality of a product...
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    The shit keeps rolling in

    FO:BOS might have a remote chance doing well. Yes, console gamers might not know a thing about the Fallout franchise, but how is that a *bad* thing? These new console-ites will be approaching FO:BOS unknowing, and if they get hooked (heh, I'm not about say if console gamers really are...
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