:evil: Generic NPC's let you use your imagination more, instead of everything being right there shoveled to you.. You should be able to pick perks and train them up... Use them to your advantage for different quests and/or missions. I'm not saying to get rid of unique NPC's but add more ones so...
There should also be a lot more missions to go evil with.. I liked the family war in New Reno.... They should have more places like that..... and not so many like Redding....
No, that's not what I'm trying to say... I just think that might have actually been a good idea from that game... It's not like NPC's are necessary but hell... generic ones would be easy enough. I also think there should be bounty hunting quests and the sheriffs pay off.
:idea: I think it would be awesome if there were more NPC's. Like maybe just generic ones. Like in Fallout: Tactics there was a recruitment center. There could be mercenaries you could hire to take along on your journey. Another new subject should be new perks....