Hmm all right. I see that my only chance is that someone will try it in polish version.
As long as I choose fight skill, speech and lock pick (thanks to Per for Fallot Bible)I'm telling temple guard about nonsense of fighting, doing at my home village everything polite (I realised that...
God damn. Yesterday saw Pink Floyd all together. Comared them with Live At Pomeii '71, long haired, acid addicted and full of inspiration makes me sad. Live is great but short.
Anyway.
Could you try smush Klamath and Den at the beginning? (Not to touch the earth...ee...Arroyo)
If you did...
Hmmmm.....as far as I remeber I didn't even touch anybody in Arroyo. Even more - did everything right and polite. when I was done with that place I started smushing Klamath and Den, and after that the Elder shows up and said it's the end. There's some time limit and I'm a bit frustrated cose I...
I mean that it is written in manual that Slayer perk requires luck roll.
"In HtH or melee combat holders of this perk do critical hits with a successful luck roll"
But you say it does not.
(Patches higher than 1.2 don't change that you need luck roll for Slayer, at last I haven't...
I'm still reading more and more posts because they are interesting. If i re-ask apologise, that mean I havn't found the answer yet.
The point is that game ends in the few day (!!) when I'm too evil at the beginning. Strange.Doesn't matter where am I on the world map, the Elder shows up and...
I see that I'm in right place.
Although it is written succesfull luck roll, ok, it is not at all.
Another thing - tactics.
Flares.
When I throw lightining flare in front of enemies during the night or darkened place, does it reduce negative?
If yes:
Do you know any details, eg...
Hi.
I'm the new one here so if it's wrong place for this post my apologize.
I was wondering how the luck roll looks like with Slayer and Sniper perks. How does it work?
Is it something like a 6 LK gives 60% for Critical Hit, 8 LK 80% etc..?