Lol...this wasn't a matter of reflexes - I just happened to end up in an encounter with them and before I could react I was dead. It wasn't about shooting first, it was about simple griefing, nothing else.
Doesn't matter though...after the idiots mocked me for being too weak, apparently an...
That wasn't really the point of my question though...more like, if they were planning on releasing the game outside of Russia then maybe they should have focused primarily on finding translators and not leave it as an afterthought.
And frankly they must have done a sloppy job in looking cause...
I'm just curious why they just didn't bother making it all in English from the beginning if they were planning on releasing it online...assuming of course that they only wanted Russians playing it to begin with.
No, I think you misunderstood me - those with lots of items stored should pay more. The more items, the higher the total cost.
Those with no items don't have to pay anything. If they have only a couple of items then they pay only 3-4g at most.
Maybe even add item value into the formula...
Instead of making pointless death penalties which only pisses people off, turn it all around and make it so that for instance storage costs is related to the amount of gear you have and maybe level as well.
That way those who have nothing and keep dying lose nothing instead of going through...
Scrap Hell and rethink death consequences. Seriously. After reading all this, I can conclude the current system becomes completely pointless.
A: Only newbie players who have no idea will suffer from the turret, seriously aggravating them.
B: Once they figure out how to pass the turret, the...
Well, how does one sneak past the turret then? I've not managed at all yet.
And frankly, the Hell system is so incredibly newbie unfriendly it just amazes me. What are the odds that a long time player who's managed to get cash in his account ever getting to hell?
The better armor you have when you die, the more base materials are created upon death whilst the armor is destroyed...so for a basic leather armor maybe (not always) 1 gecko skin can be recovered or something...
I actually like the fact that it is a hardcore world - it reflects the harshness of the wilderness perfectly fine.
But there are nevertheless quite a lot of issues that needs to be ironed out. Newbies really ought to have an easier time cause it's way too hard as it is right now - and with...