Hi now I have save/load working. My system saves every map and the entities in them. It only saves the map you're on and you must press save the button. The loading is automatic. I'll add a startup screen to choose what game to start with or start a new.
The saves are stored at a location...
I'm moving onto menus. Made one to view the debug booleans that were in the game.cpp' safe_main function.
http://youtu.be/FGOoH9jqvFk
I can also now exit by menu. Close all the menus by pressing the button entitled menu or close the currently open menu like DEBUG by clicking again on DEBUG...
I made something amazing. I can target an entity type and an actor type resulting in being able to specifically move my own player.
http://youtu.be/fsoz49qyJqk