Hope is a central theme in FO!!!
Even if you're thinking that all you see is hopelessness, these towns strive to continue life. All that hopelessness is part of the vehicle that supports the theme of hope.
If the fallout world was easy and happy and flourishing you couldn't use hope as a...
I don't know exactly why, but FO games have a great way of keeping me immersed. It's the ultimate escapism.
Something that really stands out in FO 1 and 2 are the bugs. haha! Seriously though, I can't think of any other games besides the fallouts and Planescape Torment that had serious...
Hey, I'm Sparkasaurusmex. Played FO and FO2 when they were released. Played TES Daggerfall and Morrowind and Oblivion. Don't know why I mention those.
Mostly I like games like Fallout and Baldur's Gate and especially Planescape: Torment. Modern RPGs are quite poor compared to these. Mass...
I get that empowering feeling too, and then disappointment because the game is hard coded to not let you wander and explore.
FO2 is gaming bliss, though.
Well I suppose it depends on how it's done. With most games changing little variables like that is actually a lot easier than reskinning models. You can change the damage just by editing some text in a file somewhere, perhaps...
I don't know if they will have the sort of development kit...
It was fairly hyped by gaming rags when it came out. I was anticipating its release ahead of time.
I was honestly miffed about the timer in FO1. I got so pissed the game was actually OVER when the time ran out. WTF? So what, my vault dies from dehydration? I don't care, I'm out...
PC.
I don't think it matters so much anymore, as a lot of these AAA titles are "ported" or cross developed without too much of an issue of difference. The only bad thing is, and sorry for using the old cliche, these "non-ports" of multiple platform games always seem to suffer from...
True. He's looking at it as if devs pride is somehow hurt just because modders, who have more focus and time and freedom, can be more creative and make higher quality work of their games. Developers and especially publishers love this. Do you think DICE got upset when everyone started buying...
Where have you been? The modding community is sure to put out quality stuff in time. Nothing is too "big or good" for ambitious modders to master. They do it time and again for many games.