Recent content by Stevex

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    Fallout 2 Restoration on Mac - and other questions

    Actually, yes. I'm running RP on my Mac right now in a Windows emulation wrapper called WINE. Download the wrapper at http://portingteam.com/files/file/7250-fallout-2 (you'll have to sign up first) and unzip it to make Fallout2.app. You still need to load Fallout 2 into the wrapper so right...
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    Which mods/patches for Fallout 1&2?

    If you dislike that, you'll really hate what's needed to protect the files in DATA/proto/items and DATA/proto/critters. After all mods have been added, run Terminal and type: sudo chown -R root (drag-and-drop the .../items and .../critters folders) (Type in your password) sudo chmod -R 444...
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    Which mods/patches for Fallout 1&2?

    > Windows will merge them by default, does your OS not do this? Nope, MacOS completely replaces duplicate folders. To merge them like Windows does, you need to run Terminal (it's in Applications/Utilities) and type: cp -rp (drag-and-drop the files to add) (drag-and-drop the destination...
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    Submarine Mod

    If you're looking for some place to put the sub, how about Alcatraz Island? It's isolated but reachable by boat.
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    Submarine Mod

    Are you still considering ideas about the Shi sub? How about this: The SF port authority computer won't let the freighter leave because its IFF shows an enemy in the area. You could use the computer in the building to the right of the freighter for that. The quest would be to find the sub...
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    Megamod 2.3 technical issues and suggestions

    I agree with everything you said. But now, when one of your NPCs dies, what happens? Reload, with the only consequence being to do the battle over again. Resurrection allows the player to stay within the game (if he wants to).
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    Megamod 2.3 technical issues and suggestions

    It sounds to me that what you're really asking for is to resurrect your NPC's like in fantasy RPGs. This actually is not a new concept to Fallout, since you get to bring back that soldier at the SAD. Perhaps autodocs can be modified to do this.
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    So, no one thinks it would be fun or useful to have a weak big gun near the beginning of the game?
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    I always thought it odd that you could tag Big Guns at the beginning of the game but wouldn't get one until much later. Then I saw in the Revised Temple Trials mod that there was the broken Barrett M82 of the Vault Dweller. It'd be pretty useful if it could start out as an inaccurate...
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    Installing Killap's Patch release Final B (US) on a Mac

    Just curious, but wouldn't this be just as useful for PC-ers as Mac-ers?
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    Installing Killap's Patch release Final B (US) on a Mac

    I also had the weird black screen problem (Mac G5). The cause was the presence of the file items.lst in ~/Library/Application Support/Fallout2/DATA/proto/items . According to JonaMod100a, that file should go in the .../Fallout 2.app folder. I'm also using the patch000.dat and modified...
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