Absolutely true. There's a good amount of fluff over there. And the news here on NMA is good, posting the Nexus hack is a HUGE bit of news for PC gamers. When I saw that here I immediately changed my password over there. But it's not keeping up. Some articles that caught my eye over on Kotaku...
As they years go by I do feel more and more of the attitude you speak of has infiltrated NMA. It's gotten to the point where I can't come here for an interesting discussion about the franchise or the new games. More and more the site's become a joke to the fan base, which is still growing. Which...
Heck. Since Fallout 1 really. Then again in F1 & 2 it was always difficult to tell if they were supposed to be "war" corpses or if they were more "recent" bodies. Some of the environmental story telling in Fallout 4 worked because either the death had happened post-war or the areas were fairly...
I got the feeling that it'd be pretty big since the PC requirements didn't say it would need a blue-ray drive. But that's actually less then I thought it was going to be. I was really only expecting a gig or 2 to be on the disc.
I really liked this review.
I don't think it was tame as much as it is a difficult series and genre to review. Reviewers (self included when I was doing it) generally go to an extreme of love it but admit the flaws, or hate it and begrudgingly acknowledge what it does right. Because, no, you...
Regarding immersion, perhaps gaming jargon is getting in the way of what I'm trying to mean. By immersion I'm not trying to describe the "you think you're in the game" style buzzword that's popular in PR. Instead I mean the more literal definition of the word, to be deeply mentally involved. You...
I saw after you posted this comment. It's an interesting take on it. I want to give your write up a more indepth pass later though. One of the reasons why we got other gaming systems when D&D first came out was because people looked at it and said "I think this could/should be done differently"...
I'm not trying to dismiss anyone's preferences towards a style of gameplay here. I'm just talking through the other side of the argument. Figuring out why go in a different direction.
Here's what i'm thinking:
Why keep science use a % skill? What use are you putting it to in the game? Look at...
There are always reasons to lie or twist a story when you're trying to make a sale. At this point he's not trying to sell just the product. He's trying to sell the game, and the idea of the game, and the message that you should be really excited about the game and should tell all of your friends...
I think the intent of GarouxBloodline's statement, please correct me if I'm wrong, was more akin to "you can't trust a salesman". Howard's role in these videos and announcements isn't to show us how the game will really be, but to get the PR machine up to speed and get the customers hyped so...
This one actually has me really interested. I've always felt that either the addiction system wasn't sensitive enough, or that the bonuses you got from using alcohol and drugs were never worth it. I haven't had a character with addiction problems since they stopped making RadAway addictive in...
Probably. Though it might be forced on us the same way it looks like Mr. Handy is going to be forced on us, as part of the main quest during the start of the game. Like Lydia in Skyrim. And from the sound if it we can leave them at home just like I did all the time with Lydia.
Well, it was a...
Fallout 3 did feel dumbed down from what they'd put into the TES games, but I think part of that was them not wanting to go too far into the "Oblivion with guns" territory.
In the classic games you didn't have readable books, but you did have those holodisks. Fallout 1 used them for exposition...