Recent content by VFSniper

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    Questions for a Map/FOT:R?

    I'm getting ready to release a demo map and I'm wondering what exactly I need to do/include in the release.
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    FT Improver - a way to improve Fallout Tactics

    FTImprover gives the error 13
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    FT Improver - a way to improve Fallout Tactics

    Hmm doesn't seem to like my 64 bit windows pc, I'll have to try it in a VM
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    Questions for a Map/FOT:R?

    I'm back: Can the game clock be set to a new start time, and can campaign events be triggered by a specific time on the clock?
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    FT Improver - a way to improve Fallout Tactics

    Sweet going to have to give this a try and see how well it works
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    Questions for a Map/FOT:R?

    Yeah its checked still a no-go
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    Questions for a Map/FOT:R?

    I'm still having trouble with the impactfx: here's the nuts & bolts I've got a default male BOS, Weapon type: Rifle (also tried SMG) Ammo Type 10x24mm (custom) Range: short Anim: single (also tried burst) ARC: Straight (also tried none) Projectile Sprite:sprites/impactfx/Projectile...
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    Questions for a Map/FOT:R?

    Ok so I'm creating some new projectile sprites and I can't for the life of my remember how many directions they're suppose to have was it 8?
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    Questions for a Map/FOT:R?

    As usual Req is right on the money, but moving on I've got more questions. Is there a way to setup trader/barter tables, similar to the ones in FO1/FO2? I guess I could create a "table" actor with the barter dialog? Not really the place for this but has anyone tried to run Fallout...
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    Questions for a Map/FOT:R?

    I trying to rework the damage system for mod does any one know how Interplay determined the damage values for tactics? Is there some sort of mathematical formula or did they just eyeball it?
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    Questions for a Map/FOT:R?

    Thanks for all the input, at this point I opted to just use the m72 LAW as the default reloadable single shot rocket launcher. I also added both an RPG and a M202 multiple shot rocket launcher. I might attempt to add the law as disposable launcher later. Also I have some more questions...
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    Questions for a Map/FOT:R?

    Thanks, requiem I thought I read about that somewhere, I'll definitely read that tutorial. Another question though I read in a post somewhere on here or maybe it was over at DAC about disposable rocket launchers such as the m72 law or the AT4. Has anyone has success in creating one of these...
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    Questions for a Map/FOT:R?

    Requiem's method worked perfectly and I setup the mine type as trigger so that the player can't detonate it or see it now. I have another question though, I'm putting the finishing touches on the mission 1 map and I'm experiencing what I'd call light bleed-through in the underground parts of...
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    Is it possible to make stat improving accessories?

    I don't think you can add perks.
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    Questions for a Map/FOT:R?

    Thanks , I was hoping that it was something that easy. I need to use a mine I think though, I'm using the mine as a workaround to break the door when I shoot an oil drum i.e. oil drum explodes and the mine explodes thus breaking the door. I just don't want the player to see the mine.
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