Recent content by wintermute000

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    (SPOILER) so what the heck is going on at the end

    yah I read that from guides etc. but how come its not presented properly in-game? seems like they were really rushing, the plot was unfolding BEAUTIFULLY up to then but suddenly once you pick sides its a blur and then the endgame credits.
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    enough skill points to make all rounder but not mediocre?

    Well as the original poster, I ended up with something like guns 100 energy weapons 50 lockpick 90 repair 90 science 70 speech 80 sneak 70 melee 30 (wasted points) unarmed 90 everything else n00b preferred kit: silenced sniper, all american (all round), that machine (COD...
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    Is VATS ever worth using?

    VATs is super useful because so many enemies in this game move at insane speeds. The extreme example is a cazador, not only super fast but super slim Heck even your stock human NPCs run faster than you. Agreed the place for VATs is up close facing multiple enemies who are moving fast...
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    OMG melee/unarmed weapons own!

    unarmed is way OP no question. So many killer perks too. I only started building up my unarmed @ level 20 but by endgame (30) I was primarily running around with pushy and Veronica with ballistic fist lol. Standard procedure is to headshot the first two suckers with sniper rifle then run...
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    (SPOILER) so what the heck is going on at the end

    OK so I took the independent quest line. I upgraded the bots but knocked off Mr house to use them for myself. Yet the ending is the Legion attacking NCR at the dam with no buildup or explanation cutscene etc., you quest is just to get to the dam and power up the grid. But the bit I'm the...
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    Funny AI weridness

    whenever i walk around camp mccarran with EDE the troops all start blazing away at EDE only. They seem perfectly content with myself and boone. So now I have to make EDE wait outside the camp lol
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    enough skill points to make all rounder but not mediocre?

    nevermind I'm going to abandon all hope of a melee build. All th good melee perks require unarmed LOL. And I'll have to put 3 entire levels worth of points into unarmed just to get the perks opened up. In meantime the perk points are going to go to waste (unless you can save them up??). Also I...
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    Anybody waiting for a patch before playing ?

    funny I remember playing FO2 on my Pentium 90 or something like that, back in the dialup days. I didn't patch it and I don't remember any bugs at all. Not trolling absolutely true. FO3 and NV on the other hand LOL thankfully haven't run into any quest breaking bugs that a reload didn't...
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    enough skill points to make all rounder but not mediocre?

    Yeah the repair 90 perk I noticed would be super handy. I've got some nice weapons that are starting to wear and the cap cost to repair is ridiculous - over 5k. (ranger armour, all-american, Q-35 etc.) I think I'll go for an all rounder combat build though guns 90 energy 70 melee 70 just for...
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    enough skill points to make all rounder but not mediocre?

    OK thanks I only have 5 intel but I did take educated so I think melee is out. I already wasted around 25 points on it (sigh). Oh well I am a stealth shooter anyway. Its kinda lame how important lockpick is compared to science and / or repair IMO. Lets not even talk about how useless...
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    enough skill points to make all rounder but not mediocre?

    Is it possible with the skill point / magazine distribution in the game to make a char that is - excellent guns (90+) - ok melee (60+) - decent energy weapons (70+) and still have excellent sneak, lockpick, repair and speech? I am neglecting barter, survival, unarmed, gonna leave...
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