Recent content by Xperiment

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    Fallout PNP additions and revisions

    I like =) :ok: you dont use Big guns ? its all ''guns'' ? you could sort the list a bit better =) put all ''weapon'' Skills on top, and the non fighting skills down. Guns: Meele: Trowing: Energy: Explovies: Medic: etc. :)
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    Fallout PNP additions and revisions

    Radiation is a easy going to come by. I always give them in certain locations, 2 Rads after few Aktions. (Make a secret roll for Radiation resistance) And at the end of the session, or when they are already at home (the players) I Add 5 Rad if not suceed in RR. I always keep Poison (Yea...
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    Fallout PNP additions and revisions

    We have ''proviant'' what includes water and food what you need. you loose 1 Proviant eacht day, travling or not eating in city. Stuff like Waterbottle or Instant Snacks or what ever only give you 1d4 Hps + 1d4 Rad rad resistance ist not working here, because you eat it, a radiation suit...
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    The screenshots thread

    that just looks so... i am getting a hard one. But only in Russian ? :( no please dont say that.
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    Fallout PNP additions and revisions

    I agree, if you read over a sourcebook, cool its fine. Get new concepts or ideas. But basacly you can even make the BO diffrent like it is discribed. Where do you play? are you playing in the USA ? what state was it/is it? do you play in Germany ? maybe the Brotherhood ''hornor'' is not always...
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    The screenshots thread

    holy shit that looks nice, what the hell is that, where is that to get, and what language ? ^^
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    Anybody else dislike long films?

    Thats not fun.
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    Fallout PNP additions and revisions

    Well, at least its something to 'start' off . But thats it.
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    Working on a concept for an Apocalyptic novel...

    69.... is verry interesstin, you would think ''what a lucky bastadt, he wins in the Lottery'' but then, oh ''poor Motherfucker'' he cant spend it, bcz everything is shit, and he is like the only one who can make the projekt working with all that money :D
  10. X

    Burst Rule

    okay, nice ty, will try that out next session =)
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    Burst Rule

    whats the Mathcode for this rule ? :)
  12. X

    Burst Rule

    hm ? cover and fire rule ? how do you count the bullets 60-20=40 if i burst with 3 burst, or 6 burst, 20 ? but as i was reading it, i liked it so far.
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    Burst Rule

    Heyja, sorry i bring this up in a new Thread. But i am having a verry hard time with this rule in our pnp play. I have googled about 4 diffrent ways to manage the Burst mode,but still I dont like them, now i came up with my own. I would like to hear your rule/s or what is better possible...
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    Fallout PNP additions and revisions

    I was wondering, how do you manage big fights ? I would like to bring in a fight, my Party is going on a Caravan drive 12 Guards, 2 Traders,6 Bramins,2 Dogs, 4 Villagers +the Players. I whant them to get harrassed by 16 Raiders. Or they come to a Gangster fight 20 mobs vs 20 Raiders...
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    Fallout PNP additions and revisions

    I let them do enything they want 2, some shops offer to make extra amo cap on a gun. If they player whants to make something better him self, Repair roll. If it fails, roll for luck, if that fails its 1d4 to Armor or Gun condition. luck win, its 1 to condition.And if the Repair rolls fails...
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