What are some of your unpopular opinions?

Fallout 76's writing was unironically a lot better when it was a dead map with lore texts and Holotapes only. When NPCs started showing up with story expansions the writing quality went downhill. Also adding that annoying ass DJ to Appalachia Radio was one of the worst things ever.
 
Fallout 2 is equally serious to Fallout 1

I've seen the sentiment that FO2 is goofy and not very serious both in and out of this community often especially in relation to FO1. I've seen this often enough to believe it myself until I played FO2. The random joke encounters and pop culture references were so short and temporary that I hardly made anything of them. They can be easily ignored and hardly be part of the overall story and tone since they are not core to the game.
 
I've seen the sentiment that FO2 is goofy and not very serious both in and out of this community often especially in relation to FO1.
There is a reason for that. Fallout 2 maps were created in isolation, by devs who didn't truly understand the world setting. Some of them assumed it was 'anything goes'; hence the talking plants, the chessmaster scorpion who can pick locks and wears glasses to read an eye chart. It's why you can meet up with BOS knights with names from the Excalibur legend, and the holy hand grenade. Melchor casts summoning spells. There is a legitimate ghost in the Den. There is a youth cult in Gecko (based upon the film Logan's Run), lead by a character from the Animaniacs tv show.

What's wrong with these? Most of them exist inside of a town, where they cannot be plausibly unnoticed by the townsfolk, and at least in theory could be proven to them by the PC.... IE. Marcus could know of the scorpion, and have heard of (or even talked to) the plants, as opposed to Fallout's wackiness that only exists in the great wasteland; outside of settlements; impossible to prove by returning with witnesses. Plausibly even hallucinations of the vault dweller......like spotting Dr.Who in the desert.
 
In the first part of Fallout you have to destroy the absolute evil in the form of a crazy mutant who believed that he can control evolution and create a new race or a new dominant species. In the second part you just need to kill the "US President" to prevent the genocide of people. I think in this the second part raises a much more serious question than the first.

by the way. I think sooner or later the second part should be cancelled for some reasons... for example, you shouldn't be able to kill children in the game and all this prostitution and sex with characters of unknown age... I'm for the cancellation of Fallout 2.
 
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Fallout 2 is equally serious to Fallout 1

I've seen the sentiment that FO2 is goofy and not very serious both in and out of this community often especially in relation to FO1. I've seen this often enough to believe it myself until I played FO2. The random joke encounters and pop culture references were so short and temporary that I hardly made anything of them. They can be easily ignored and hardly be part of the overall story and tone since they are not core to the game.
the talking king rat in klamath and his brother in gecko are serious?
anyway if we deleted those rats, the hubologists, the talking plant seymour, the intelligent scorpion, and delete the kung fo quest, make modoc less of theme park with the whole thing toilet thing and the deathclaw, one is enough, talking animals don't fit the series so i will put vault 13 into oblivion
In the first part of Fallout you have to destroy the absolute evil in the form of a crazy mutant who believed that he can control evolution and create a new race or a new dominant species. In the second part you just need to kill the "US President" to prevent the genocide of people. I think in this the second part raises a much more serious question than the first.

by the way. I think sooner or later the second part should be cancelled for some reasons... for example, you shouldn't be able to kill children in the game and all this prostitution and sex with characters of unknown age... I'm for the cancellation of Fallout 2.
yeah this is a really hot take there

actually, what do you think guys about tim concept for the enclave? i think the idea that the most advanced faction in terms of science, technological biological...etc is leaving the planet is interesting, the idea he had that the resources that left are not enough and even if they go around this problem the mass extent of plants life and planktons will decrease the level of oxygen to dangerous levels after a millennium and so mass extent of all the living creatures in earth
Screenshot 2025-01-03 234038.png
 
actually, what do you think guys about tim concept for the enclave?

Tim is great and I really like his ideas for the Enclave. But I personally love conspiracy theories, like in a movie like "They Live".
for example.

The US government was run by the descendants of the reptilians from the planet Nibiru, who were accidentally brought to Earth tens of thousands of years ago and lost their technologies. Therefore, all US space programs are aimed at building a sufficiently powerful spaceship and returning the reptilians to Nibiru. All vaults and experiments with the virus of accelerated evolution are needed only to simulate the conditions of a long flight and the ability of people (or their genetic modifications) to reproduce in several generations to service the reptilians, who will be in a long cryogenic sleep for hundreds of years. The death claw is one of the service options, carrying part of the reptilian genome.
 
Tim is great and I really like his ideas for the Enclave. But I personally love conspiracy theories, like in a movie like "They Live".
for example.

so deathclaws are half space aliens that was made by lizards space alien to see if space aliens can obey his master space alien?
 
so deathclaws are half space aliens that was made by lizards space alien to see if space aliens can obey his master space alien?

Deathclaws are a chimera of an earth lizard, to which they partially added genes of space reptilians. The project was supposed to produce a species smarter and stronger than humans to serve the aliens. But not everything turned out as well as in the project.
 
Deathclaws (afaik) were created as a biological infantry weapon to let loose on contested ground; to soften up the enemy troops. They were said to be engineered from (among other) both ape and Jackson's Chameleon DNA.
 
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Base Fallout 76 was Bethesda's best game. Appalachia is still Bethesda's best location, moreso than the Capital Wasteland.
are you playing 76 while reviewing it here?
Deathclaws (afaik) were a created as a biological infantry weapon to let loose on contested ground; to soften up the enemy troops. They were said to be engineered from (among other) both ape and Jackson's Chameleon DNA.
the female also can reproduce asexually, which Jackson's Chameleon can't, the only reptile in the US that able of this is Whiptail lizards, so this is one i guess

and probably the mother can do Caste Determination like mole rats and insect
 
It is also a plot point from Jurassic Park; where they used frog DNA (for missing code), and made only females... but certain frogs can switch sex under environmental stress.
 
It is also a plot point from Jurassic Park; where they used frog DNA (for missing code), and made only females... but certain frogs can switch sex under environmental stress.
I just finished reading that book, it's a fun read. Book goes into the sci-fi of how it all works a lot better than the film does.

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Oh uh, hot take: The books are better than the films. Which books? Any books.
 
The books are better than the films. Which books? Any books.
Absolutely!

I once had a conversation on a city bus, with someone I had went to school with; this was years after graduation. He hadn't seen Jurassic Park, and asked about it. I told him it was great, but that the book was better than the film. He was shocked; he could not fathom how lifeless text on a page could ever be preferable to live action film, with effects and sound; to him it was just inconceivable.


* The Halo novel adaptation is not better than the game. I read it just to see what could be done with a novelization. It was a stream of consciousness yarn, full of descriptive rolling on the floor dodging, and returning fire against grunts and elites. It was almost like reading a transcript of a Let's Play.
 
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