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  1. Cubik2k

    New tools for Fallout 1/2

    Thanks Pixote for correct FRM :) I did next updated Fallout 1/2 Critters Editor (v.1.2.4.8) - fixed minor code bug, - fixed frame of overseer (thx Pixote) - all pictures are in ZIP archive now
  2. Cubik2k

    New tools for Fallout 1/2

    Thanks Pixote for your help and engagement so here is next update of the Fallout 1/2 Critter Editor v 1.2.3.7: - fixed bug with "file not found" message when convert FO1 to FO2, - added rotate critters in the window like in Titanium FRM, editor use animated GIFs. However, this enlarge the pack...
  3. Cubik2k

    Questions about adding new weapons

    Yes, you need to add new pro file, and insert new item in map, or via script. To make new pro file I recommend use f2wedit.
  4. Cubik2k

    New tools for Fallout 1/2

    I noticed in my game some problems with hi-res patch, it could crash/frezze game after use FO1 encounter tweaker. In clean FO1 it not happen, only with Mash's res patch. If you will notice such things, please report. EDIT 23.04.2012 - updated Fallout 1/2 Critters Editor (v.1.1.2.4) - added...
  5. Cubik2k

    New tools for Fallout 1/2

    Thanks, I will improve :)
  6. Cubik2k

    Question about f2wedit

    Using f2wedit you can change stats of armor as item. So this is item which player can wear, and team npc. To change armor stats of any other critters, you should first edit armor in f2wedit, then in mapper critter editor use option STAMP armor for critters. To edit critters stats you could use...
  7. Cubik2k

    More enemies per encounter

    Need atomic bomb for faster clean area :P
  8. Cubik2k

    More enemies per encounter

    Enc:(4-6) values in WORLDMAP.TXT: 4 is for easy difficulty level 6 is for hard difficulty Try to change every number +2, because probably it is limited value, look at other entries to check used max value
  9. Cubik2k

    Plan: Fallout 2 balance mod

    Use F2wedit to make new ammo with new caliber and weapon for the ammo. From menu In proto.msg add new caliber type. .. .. {317}{}{HN needler} {318}{}{7.62mm} {319}{}{new calber} then make New-> ammo, choose new caliber and fill edit windows. Refresh ammo list from Menu...
  10. Cubik2k

    FOnline Desert Europe

    incomplete translation, or translator error google? niedokończone tłumaczenie, czy błąd translatora google? ;)
  11. Cubik2k

    New tools for Fallout 1/2

    Updated Fallout 1 Encounter Tweaker (v 0.2.3.2) - added support for falloutw.exe from Sduibek Mod alpha 4. Link to a file is in the first post.
  12. Cubik2k

    New tools for Fallout 1/2

    I do not work on worldmap editor for now, sorry.
  13. Cubik2k

    Fallout Development Tools

    Good tools, nicely done. Is it possible add new prototype item? How do it?
  14. Cubik2k

    New tools for Fallout 1/2

    Those hexes are correct, this is the effect of reverse engineering of the code part.
  15. Cubik2k

    New tools for Fallout 1/2

    I found what was so slow in source code of tool and FO2FO1 map converter is updated from now to v2.1.3.7 and it works really more faster. :) Thanks Sduibek for report :)
  16. Cubik2k

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Sorry but in my opinion no one... Do not mix weapons/armors etc in FO1 with items from other games, even FO2. FO1 has own special climate and any new items will ruin this. However, this is my opinion :)
  17. Cubik2k

    Full list of critter_add_trait values?

    critter_add_trait(self_obj, 1, 6, 34); 1 - #define TRAIT_OBJECT (1) 6 - #define OBJECT_TEAM_NUM (6) 34 - TEAM number (probably from AI.TXT packet_num=34) search Fallout documentation: critter_add_trait int Critter who (ObjectPtr)...
  18. Cubik2k

    Fallout of Nevada

    This is for Fallout of Nevada mod, based on Fallout2 game. link to game 0.99: http://www.fallout-archives.com/files/manager/index.php?act=view&id=366 or http://www.fallout-archives.com/files/FalloutOfNevada.zip link to patch 0.99a...
  19. Cubik2k

    Fallout of Nevada

    I present game-mod translation from Russian to google-English. Pixote's production plus my (I did the fix No. 5) for download from here: http://newfmc.pl//cubik/download_FON_Translation_CE.php It may contain errors - "error" instead of text caused by technical errors when processing...
  20. Cubik2k

    New tools for Fallout 1/2

    Please redownload "FO1 Encounter Tweaker". I made not dangerous mistake in previous code of the tool, it just changes nothing in FO1. Now the tool should works properly, and will change encounter frequency rate, sorry for mistake. Link to "FO1 Encounter Tweaker" is the same and you can...
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