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  1. Cubik2k

    scripting tutorials?

    Hello ColJack, your tutorials are very usefull, thanks a lot. With them I trained my modding skills and learned mapper. Nice to see you come back and start work on next tuts :D
  2. Cubik2k

    "Fallout: Shattered Destiny 2" announcement

    Really nice map. Makes positive impression. I hope you realize your project soon.
  3. Cubik2k

    Scripting/Mapper questions

    I made a simple tool to convert FO1 maps edited in FO2 mapper from FO2 maps format to FO1 format: here links for first version of tool: http://cubik2k.w.interii.pl/pliki/fofo_map_converter.rar second version of tool: http://cubik2k.w.interii.pl/pliki/fofo_map_converter_V2.zip Proto...
  4. Cubik2k

    Fallout 2 mod 13V (see Downloads or later posts for updates)

    Welcome Lich, great you started next project, but isnt it "straw enthusiasm" as usual? I doubt a little bit but, despite this, I wish you success and complete the project.
  5. Cubik2k

    FoT partial Damage Formula

    Yes, you are right, google translator is quite good to transtae from polish to english (I'm amazed) http://translate.google.com/translate?js=y&prev=_t&hl=pl&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Fcubik2k.w.interia.pl%2Fstrony%2F04.htm&sl=auto&tl=en
  6. Cubik2k

    FoT partial Damage Formula

    Look here for damage algo in FT I discovered years ago. Most descriptions are in Polish but it couldn be problem to understand algo http://cubik2k.w.interia.pl/strony/04.htm
  7. Cubik2k

    Mib88 MegaMod - Cant exit toxic caves

    Thanks Nirran for tip. I had the same problem ;)
  8. Cubik2k

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Timeslip, you made very much changes to ddraw.ini. Shouldn't it be named 2.9 against 2.8b ?
  9. Cubik2k

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I tried use mouse_on and mouse_off from extra.H header. It seems that those functions dont work. The same problem is with call_helpscreen (I didnt check other). Against call_helpscreen I tried to use call_offset(4472692) and call_offset_v0(4472692) but it didnt work too.
  10. Cubik2k

    sfall with hacked fallout2.exe?

    Magnus, try this mod. It is written with sFall functions. Generaly improves swing/thrust melee attack type and fix AP ammo. It is compatible with vanilla Fallout2 and with RPv2. FO2 Combat Tweaks Mod Sources of script inlcuded in archive. Feel free to use and modify it as you like.
  11. Cubik2k

    Mod Idea - Expanded Awareness

    It could be made but hook script is needed. Nirran could know best how to realize such script.
  12. Cubik2k

    Yet Another Ammo Mod (YAAM) Feedback Thread

    Changes you made are strange but working. I looked at excel sheet and in my opinion it is good choice to change DRmod to DTmod. Very usefull explanations about projectiles and I like your vision of how ammo/armors/damage to target works. Good job! :ok:
  13. Cubik2k

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    First, thanks for so quick news :) I already have enabled UseFileSystemOverride=1 in ddraw.ini file. The problem is other. I send you a small script code on PM for claryfing my problem.
  14. Cubik2k

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Great news Timeslip, thanks. I'd like to ask, could you make some small example how to use virtual file system? It looks easy but I try to make any new file or get access to a file but I made nothing since 3 hours :( Am I dumb or maybe there are some tricks ? hehe :P
  15. Cubik2k

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    As I good understand it can be done by script, highlight all items. I just made global script for searching items. This script works after specific key is pressed. It could be good to display yellow/red/green/blue/any_other_colour contour of items. Good if it could be scripted ;)...
  16. Cubik2k

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I use list_begin(), list_next(), list_end() functions, and I'd like to use some specific strings from that list to be displayed later. For example: items_list:=list_begin(LIST_GROUNDITEMS); while(items_list != 0) do begin item:=list_next(items_list); if (item) then...
  17. Cubik2k

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I'd like to ask about few things: 1) using science skill on dude person in script like it is possible with First aid or Doctor skill. Now using science skill on dude does nothing, but it could be useful for some mods. 2) possibility to set a time for float messages, for longer display...
  18. Cubik2k

    Radiation!

    I am sure at 100%. This is the same with normla damage make a test: wear leather armor for dude and make simple map script with critter_damage(dude_obj, 10); in map update procedure. the same with poison and radiation :)
  19. Cubik2k

    Radiation!

    It is not needed to use dude radiation resistance etc. STATS here. Engine recognized automatically dude's resistance stat (natural or from armors or from RadX) while calculate "damage" done by radiation (the same poison).
  20. Cubik2k

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I always had this alt-tab bug in Win XP. Thanks, Timeslip.
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