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  1. Gizmojunk

    I admit, I like the secret of Vault 79

    It's a repeat from Fallout 2; in Broken Hills there is a treasure buried long ago, by Typhon the ghoul—it's bottle caps; it's worthless by that time. The region having shifted to Dollars.
  2. Gizmojunk

    So what do people think of the characters?

    At what point (post war) was he not evil? Being amicable to someone (when they are useful) is not evidence of goodness; it's pragmatism.
  3. Gizmojunk

    So what do people think of the characters?

    Cooper is temporally split between post and pre-war; a man of two extremes, and foreshadowed by Wilzig's comment about still being/wanting the same after adapting to the new state of the world; becoming entirely different. Everyone else has a good and a nasty side to them.
  4. Gizmojunk

    AV Club and which games should you play post show- thoughts?

    Fallout (1) is a must. Fallout 2 is a maybe; everything else is hard pass.
  5. Gizmojunk

    So what do people think of the characters?

    I think that they went a little heavy handed with having every character be morally gray and ambiguous; almost as if it was a policy for the script writers.
  6. Gizmojunk

    Goddammit, I hate being wrong - showrunners fucked New Vegas

    I disagree. IMO [:smug:] the opinion from anyone who was a part of something has more weight on that subject than an observer after the fact. For sake of argument, only those men and women of the Moon mission (both capsule and ground crew) have the opinions that matter; among them at the top...
  7. Gizmojunk

    The Original Fallout Games Deserve The Diablo 2: Resurrected Treatment

    The principle reason that Fallout chugs along even today, is the overhead of loading all of those sprites; not just the characters, but the ground, roofs and interiors... not to mention that NPCs are limited to what sprites of them exist. Even a 3D remaster on the level of Temple or Arcanum...
  8. Gizmojunk

    The Original Fallout Games Deserve The Diablo 2: Resurrected Treatment

    It would be ironic to have the re-master done with the Unity engine.
  9. Gizmojunk

    Goddammit, I hate being wrong - showrunners fucked New Vegas

    I did a concept of that in FO3: Sesom's was an actual map level with the overland map on the ground, where the [thousand foot tall] PC would walk from tile to tile before returning to the regular game view.
  10. Gizmojunk

    Goddammit, I hate being wrong - showrunners fucked New Vegas

    Which is it then? Did he mean FO3+, or did he include Fallout and Fallout 2? Todd Howard has often backhanded the fans of the original Fallout games. If he meant FO3&4... then I am probably mistaking his intent, but I certainly read it as equivalent to, "You actually played Fallout!? :shock:".
  11. Gizmojunk

    Goddammit, I hate being wrong - showrunners fucked New Vegas

    That's a backhanded slap at the IP—again; unless he meant only the Bethesda sequels...which is sadly worse IMO.
  12. Gizmojunk

    Goddammit, I hate being wrong - showrunners fucked New Vegas

    The problem is that these companies (Bethesda & Amazon) want to strip mine an established IP for markets that are unlikely to appreciate the material. They then alter that material to the point of near unrecognizability, and in some cases utter contradiction of premise. It's like reformulating...
  13. Gizmojunk

    Goddammit, I hate being wrong - showrunners fucked New Vegas

    But also the cell that is picked should match the terrain type shown on the overland map at the time of the encounter. This behavior would seem to have been overlooked or forgotten in Fallout 2. :( ___________ Of course this implies a reworking of the game map as either the classic UI, or...
  14. Gizmojunk

    The Original Fallout Games Deserve The Diablo 2: Resurrected Treatment

    IIRC, the gog versions replaced all of the kids with dogs—at least in Shady Sands, if not elsewhere. Just look for a strange abundance of dogs in the game.
  15. Gizmojunk

    This might not be the most blasphemous game anymore...

    Not just that, but the setting. The BOS were a xenophobic cult hid away in a bunker that the player —might— encounter during the game; they were just barely mentioned in Fallout 2. In FO3 they are the self styled saviors of the world; "we're fighting for the future of mankind". And in FOBOS...
  16. Gizmojunk

    Upcoming 76 Expansion Adds TV Series' Ghoul Serum To The Lore

    At least the flaw was originated with Bethesda; they did not (as I'd have expected of them) attribute the flaw to the T-51.
  17. Gizmojunk

    The Original Fallout Games Deserve The Diablo 2: Resurrected Treatment

    Strictly technical, there is nothing they cannot improve using 3D graphics——even if they intentionally made it look 2D. Here is what a 3D Fallout remaster could look like: *Of course this does not account for the politically correct nonsense that would infect the project throughout like a bad...
  18. Gizmojunk

    This might not be the most blasphemous game anymore...

    Basically FO3 is what one would expect of a studio (known for hiking sims and empowerment fantasy) to make after scrutinizing FOBOS, and cherry-picking nouns from the IP to dress up their Oblivion game as an ersatz Fallout title. Gameplay is basically the same as FOBOS/Oblivion—sans the ISO/3D...
  19. Gizmojunk

    Goddammit, I hate being wrong - showrunners fucked New Vegas

    One of the problems is that most of the interiors have piping and ducts in the plenum; all of that would interfere with an ISO/3D FO3—all of those model sets would have to be reworked. Ricardo [Socrates2000] once said (when I suggested it) that turn based combat was (likely) possible using the...
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