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  1. phobos2077

    Fallout 2 mod F2: damage calculation change, a FIX v5

    Well I guess I'm late for the party, to say the least. But after studying the damage calculation code (thanks to a rewrite in more readable C++ by some fine people here) and the damage tables, I come to the conclusions: - In original game, AP ammo was basically useless, it was almost always...
  2. phobos2077

    UP and RP updates

    Is this mod still getting worked on somewhere outside of github? (like some closed repository...) Is the newest RP version is 2.6 + the updated maps from July? This definitely needs to be uploaded somewhere more permanent than mediafire :)
  3. phobos2077

    Fallout 2 mod Fallout et tu - Release v1.11

    Looking at how .223 is now much more effective against unarmored and heavily-armored targets, have you considered nerfing the .223 Pistol? Looks like it has it's default 20-30 damage range, so with such a big buff to the ammo, it becomes even more of a hand-cannon than it was, making all other...
  4. phobos2077

    Fallout 2 mod Fallout et tu - Release v1.11

    Now, since this post received no answer that I can see, I'm wondering the same thing. I just discovered a script by NovaRain that automatically edits ammo stats from an INI file based on the damageformula. And there are values configured for both Glovs and YAAM. So, given I preferred a YAAM...
  5. phobos2077

    Fallout 2 mod Fallout et tu - Release v1.11

    Am I the only one bothered that there is way too much money, stimpaks and ammo lying around if you resort to combat normally (like not going for non-combat build etc.)? Like the barter skill seem to have no point and shops are mostly used to sell some of your loot and rarely to buy anything. I...
  6. phobos2077

    Fallout 2 mod Fallout et tu - Release v1.11

    Now I was wandering how to get back into Fallout and replay the one that got it all started, and stumbled upon this project... It looks like I'm in for some ride. Real pleasure to see that it uses sfall extensively and seems to be open source. Fallout modding the way I thought it should be...
  7. phobos2077

    The first episode of the Doom TC post-apocalyptic themed mod Ashes 2063 is out.

    This thing is pure awesomeness. They took the best parts of Duke 3D level design and put some rock solid PA atmosphere on top. Funny how I always dreamed about first-person game in Fallout universe and somehow Bethesda's takes on this didn't satisfy me. This however, though not having any open...
  8. phobos2077

    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    This is the only change to vanilla perks that this mod does:
  9. phobos2077

    Fallout Restoration project map changes

    By stepping up I didn't meant someone needs to add new quests or such. RP had lots of bugs (like random encounter NPCs unable to attack , broken scripts, broken balance, some pacing issues, etc. Most of it's scripts were written in the early years of sfall. Many of these issues were fixed, but...
  10. phobos2077

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    1. Please provide more details about "CTD". If there is any window showing up during CTD, give the full message. 2. Also does this crash happen every time? 3. Upload your savegame just before the crash, so we can also test it.
  11. phobos2077

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Yes, if you look at the ini file, there is a Default section specifically for this. Not sure what PID list number you refer to, but all values were taken directly from armor appearance mod included in latest Restoration Project (from the scripts of NPCs). To use this mod with ANY FO2 game, you...
  12. phobos2077

    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    Пока занят другими проектами. Не знаю когда доберусь до мода, но вообще хотелось бы. Есть длинный список косяков которые нужно поправить и еще пройтись по балансу. Поработав над другой игрой (STALKER: Lost Alpha) приобрел кое какие навыки по балансу которые могут здесь пригодится. Учитывая...
  13. phobos2077

    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    Actually not so crazy. Real life 10mm caliber is basically .40 SW which is a step below .44 I think.
  14. phobos2077

    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    Yeah the balance was really screwed in vanilla, and RP made it only worse. That's why this mod was born. I really don't remember where I put those skill books, the should be in some of the shops I think. One was added to Vic's house IIRC. I haven't played Resurrection yet. I really need to...
  15. phobos2077

    Improved Scripting Tools (SSL+ and Script Editor)

    This screenshot looks amazing! I'm glad the project is moving forward. Will definitely try it next time I'm into serious SSL scripting :)
  16. phobos2077

    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    You can start using the combat rebalance part of the mod straight away. It was designed to be playable from old saves.
  17. phobos2077

    How to get into modding

    This might also help if you want to get into scripting: https://sourceforge.net/projects/sfall/files/Modders%20pack/modderspack_3.8.3.7z/download
  18. phobos2077

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Try playing around with reg_anim_take_out and reg_anim_change_fid functions (remember - critter FID reflects critter/armor base FID + equipped weapon + animation code). Those are new, you can find description on modderspack.
  19. phobos2077

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Yeah, I think changing proto via these functions should most certainly work. Game engine uses either those values, or cached values in game object itself, but I don't think there is a field for size.
  20. phobos2077

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Because it's not implemented :) I just mentioned that it's possible to do, given that the gl_partycontrol.ssl is available for customization. Add this as issue on github. But I'm not sure I will be the one who implements it. There are other, more exciting features pending implementation. Add...
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