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  1. Matt Drax

    Fallout Sonora - v.1.0 released in Russian

    That is a security option set by the the server, nothing to do with Discord itself! Discord allows for 4 levels of participation safety before one can send messages on a server: Instant at Joining, After a few mins Servertime, Having a Registered Email, Having a Registered Phone Number. And ofc...
  2. Matt Drax

    Fallout 2 mod Fallout et tu - Release v1.11

    This is NOT Vanilla Fallout, he does not need to extract anything at all! @Nohj Eod The english files for Et Tu are in /MODS/fo1_base/text/dialog, the german ones are respective in /MODS/fo1_german/text/dialog, etc. So just go in the language folder you are using and put it there and check the...
  3. Matt Drax

    What happened to the Olympus 2207 english translation?

    *cough* *cough* https://www.nma-fallout.com/threads/olympus-2207-english-translation.220074/ *cough* Already in the works, and for real this time :deal:
  4. Matt Drax

    Fallout 2 mod Olympus 2207 (english translation)

    Going overboard? There's no such thing! :mrgreen: Also heh, guess it's time for me to really get into reading and editing :postviper: ナンニシマスカ?:silly:
  5. Matt Drax

    Fallout 2 mod Fallout: Yesterday

    Use an up to date version of F12SE, not the OLD F2SE, and also change the config accordingly for the config/path
  6. Matt Drax

    Fallout 2 mod Олимп 2207/Olympus 2207

    Sorry for necro, but I see we did not link out translation thread here yet (also @QuantumApprentice linked here instead of the new one ^^") https://www.nma-fallout.com/threads/olympus-2207-english-translation.220074
  7. Matt Drax

    UP and RP updates

    Since burn won't merge my pull request on git and the weblate tool is unable to change the sound ID reference line (and it just makes no sense to overwrite MCS43alt.acm with MCS6a.acm, just to go around the shortcomings of the tool), I just link the small fix for the german versions (where...
  8. Matt Drax

    Fallout 2 mod Fallout: Yesterday

    Just finished up the current run by decimating the Circle of Steel traitors. I lulled hard at "extracting" the info from the traitor. Also a handfull bugs and tidbits I found: - The hanged man looses stats when leveling up (especially strength) - A few items when longpress description in...
  9. Matt Drax

    Fallout 2 mod Olympus 2207 (english translation)

    Ahem, only the changes in the translated text stuff, the rest is ofc still red888guns original works ^^"
  10. Matt Drax

    Fallout 2 mod Fallout et tu - Release v1.11

    Oh yea, batch works ofc, but then you always have that extra commandline window open (for a few seconds) xP Edit: OH, and it also won't be tracking the game in steam or having the overlay, because the batch is closed xD
  11. Matt Drax

    Fallout 2 mod Fallout et tu - Release v1.11

    I really thought there would be an easier solution to this (and for more modern games It just works™), but Fallout is not happy with it -.- What I mean is in 99% just adding "x:\path\to\your\game\game.exe" %command% is enough to launch anything with Steam stil showing the original game as...
  12. Matt Drax

    Fallout 2 mod Fallout et tu - Release v1.11

    Fallout 2 style CHA based Party Member checks are activated per defaults!
  13. Matt Drax

    Fallout 2 mod Olympus 2207 (english translation)

    Yup, it was essentially only one new file from original to fixed edition, and that one is a oneliner. I did even make a diff between the versions and read through all of that, but pretty much everything else was only encoding changes @Foxx made, so I switched our base to FE. I guess @Keyboard...
  14. Matt Drax

    Fallout 2 mod Olympus 2207 (english translation)

    The most are in in text files, but quite a bit are also only graphics, for example many button texts in static menus. If you want a direct count, it's 43 composed interface buttons (overlayed on top of a static screen, fe. the item hotbar, 2~3 states states per button), 37 static screens, one...
  15. Matt Drax

    Fallout 2 mod Olympus 2207 (english translation)

    Progress Report: The text translation is going steadily. I myself did take a bit of a break and did make some graphics translation work today.
  16. Matt Drax

    Fallout 2 mod Olympus 2207 (english translation)

    Was just about to shanghai you starting it, then I've seen your post ^^ Sadly I missed your stream, but, you got mail, ah.
  17. Matt Drax

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Yes, @burn makes RP and UP updates.
  18. Matt Drax

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Pretty sure NPCs don't open their Inventory, and just use items from their off-hand at the items AP cost. At least in vanilla that's how it used to be iirc (and I'm more versed in FO1 behavior there than 2 ^^).
  19. Matt Drax

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    2020 and people still not clicking/finding the right download button? The circled one here is the correct one (using uBlock, so no Ad Overlays, etc in my Image) Also https://www.nma-fallout.com/resources/mib88-megamod.11/download?version=87 is not correct, because it's not in the download...
  20. Matt Drax

    Fallout 2 mod Change Weapon damage to real

    Since it seems my edit went under in the previous post I'll move it here: Also I must remark that I personally don't get why everyone wants to use the old and clunky FO2 Engine for something like that? Kudos and Probs if you can, but why not an engine a bit more suited for that, f.e. Tactics (to...
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