I tried adding the perks with save editor or doing the surgeries in-game in RPU, each of the "enhancement" combat implant reduces CH by 1 as they should.
It's possible to ditch the launcher, but you need at least one global script to do the memory patching, or elevators.ini, perks.ini, and a global script for proper replacement.
The binary file set that support Korean seems based on an older Chinese version of RP (with fallout2font.dll and fallout_font.ini, I found a Korean pack for Megamod).
Supposedly it should work with newer RPU as well, at least there's a Chinese translation of RPU v26.
A simple mod that changes all skill books to increase skills by a fixed amount, and they can still increase skills when it's over 91%. Basically it recreates the "obj_use_books" engine function with skill increment logic changed.
By default reading a book gives +5% to a skill (+6% if it's...
https://github.com/nousrnam/F12se/releases
The 2020-05-10 version shouldn't trigger the heuristic detection from antivirus, at least I didn't hear people complaining about it.
Can be done easily with the CARTRAVEL hook, here's a minimalist example:
procedure start;
procedure cartravel_handler;
procedure start begin
if game_loaded then begin
register_hook_proc(HOOK_CARTRAVEL, cartravel_handler);
end
end
procedure cartravel_handler begin...
Some info about "deterministic builds":
https://blog.conan.io/2019/09/02/Deterministic-builds-with-C-C++.html
https://stackoverflow.com/questions/1180852/deterministic-builds-under-windows