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  1. Lexx

    Fallout 2 mod Fallout et tu - Release v1.11

    It was tweaked further in some places. Fits much better than the vanilla shit - clearly whoever did it for Fo2 didn't understood Fo1 well. Basically the beginning of the decline already.
  2. Lexx

    Fallout 2 mod Fallout et tu - Release v1.11

    Butch has nothing to do with the Boneyard quests.
  3. Lexx

    Gender politics in The Outer Worlds

    Everyone who thinks the middle character is ugly has been fucked in the brain from watching too much porn.
  4. Lexx

    Gender politics in The Outer Worlds

    All I'm reading is waa waa I can't masturbate to my vidya gaem.
  5. Lexx

    Obsidian repeatedly declined by Bethesda to do more spinoffs for their games

    Blame people complaining about bugs in Obsidian games while not understanding how complex they were behind the scenes. Obsidian did a 180° turn and releases much less buggy games now... that also don't risk anything anymore. My biggest issue with their later games is that the quests feel...
  6. Lexx

    New Mad Max-movie coming next year: FURIOSA : A MAD MAX SAGA

    Problem with Thunderdome was that it turned Mad Max into a family adventure movie. That's my only issue I have with it.
  7. Lexx

    Obsidian repeatedly declined by Bethesda to do more spinoffs for their games

    People always flock to the "public faces" of a company. In reality probably not even Pete Hines has that much to say.
  8. Lexx

    Fallout 2 mod Fallout et tu - Release v1.11

    You could have just updated the script file like mentioned in the ticket.
  9. Lexx

    Fallout 2 mod Fallout et tu - Release v1.11

    Known issue: https://github.com/rotators/Fo1in2/issues/190
  10. Lexx

    Fallout 2 mod Mutants Rising...

    Keep in mind that the project back then is not what it is today. There were big changes over time.
  11. Lexx

    Fallout 2 mod Fallout et tu - Release v1.11

    No idea what you mean, starting items are not changed.
  12. Lexx

    Fallout 2 mod Getting ready for Fallout Sonora translation

    Great news with the git repo. What you have to do is add the raw file somewhere, maybe inside some extra /source/ folder. This way people can directly check out, etc. single files and don't have to unpack/repack the .dat files. Alternatively, you don't have to pack .dat files in the first...
  13. Lexx

    Fallout 2 mod Getting ready for Fallout Sonora translation

    Why not put the project on GitHub? Could allow others to easier help with translation stuff and updates could be checked out regularly.
  14. Lexx

    About the restoration project of TeamX

    Don't have the original files anymore, but it's all integrated in fixt and ettu.
  15. Lexx

    Broken Roads set to release on November 14th

    I'm pretty sure most of the successful indie titles in the past years do not have babes and explosions on their cover image.
  16. Lexx

    Broken Roads set to release on November 14th

    Well, to me it looks a lot like e.g. The Rover movie. It's "just" fucked up Australia. Not everything post-apocalyptic has to look like Bethsoft Fallout 3, with ruins and junk and garbage around every corner. It's not super believable either. So in that area, I'm totally on the side of the game...
  17. Lexx

    New animations 2

    I'm wondering if it's actually worth doing the rifle and pistol, etc. animations, since the base critter doesn't have those either. Sure you could enable them for party members anyways, but if they then wield any such weapons and you remove the armor from them, the game will crash due to missing...
  18. Lexx

    New animations 2

    Nice. Big fan. If it turns out well, I could also use those for Tandi in Fo1. :D
  19. Lexx

    New animations 2

    Looks great. How many animations have you done so far? Do you just copy&paste the head or do manual tweaks etc?
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