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  1. Hardboiled Wanderer

    Project Van Buren

    Well you seem to miss what I said about the sharing thing :D I was asked not to share, so I can't even if I wanted to.
  2. Hardboiled Wanderer

    Project Van Buren

    Well I'm not sure what source files do you have in mind, but we do not share anything with each other. I was told not to share any material I've aquired from the original devs, and I'm pretty sure Hexer did sign up to the same kind of deal in case he's aquired some too. Besides - it is apparent...
  3. Hardboiled Wanderer

    Project Van Buren

    Building rendering state transitions will be animated in a future, and I already have a plan for "eyes adjusting" effect. There's no point in implementing such cosmetic stuff at this stage though. Van Buren was not supposed to have classic "fog of war", so "dim haze of war" will be implemented...
  4. Hardboiled Wanderer

    Project Van Buren

    Thank you. Unfortunately, I'm not able to write dev blogs, for one I don't have a time for it and for two there are times there's no progress or the progress is not presentable in any way. I'm taking a couple of weeks break as I need to deal with personal and work matters.
  5. Hardboiled Wanderer

    Project Van Buren

    I know what you have in mind but believe me, it's not that easy just not to care about the visuals. Game assets directly affect the way some of the other game systems operate so they need to be sorted out before doing anything else. For instance - Van Buren used tiles for environments. Formerly...
  6. Hardboiled Wanderer

    Project Van Buren

    AI-enhanced original textures and generated maps for modern material setup - comparison
  7. Hardboiled Wanderer

    Project Van Buren

    Dear fans, It's been more than 2 and 1/2 years since I started with this project. From the very first environment design tries in technology I barely knew, through first serious software engineering, it's been a long jurney, and I'm pretty confident of an immodest statement that it all helped...
  8. Hardboiled Wanderer

    Project Van Buren

    Actually, they speed things up greatly. But anything regarding any demos and releases is a matter of distant future, please acknowledge that almost all "physical" work is still done all by myself. That's not supposed to be a complain or heroism, it's a plain fact and the reason why things take...
  9. Hardboiled Wanderer

    Project Van Buren

    Majority of my work involves designing and programming extensions, or tools if you will, to create designer-friendly framework specifically for non-technical developers to provide them rapid and iterative way of creating content. In other words - if I decide to release these tools at some point...
  10. Hardboiled Wanderer

    Project Van Buren

    As much as I would like to, I've been specifically asked not to share it with public, for, as such, this material is still a property of Interplay and none of us wants to get into trouble. Yes, it is unlikely that IPLY would care, but - I still gave my word on that. You can PM me if you have any...
  11. Hardboiled Wanderer

    Project Van Buren

    The Polish document actually contains valid info, even though often in form of assumptions. The original document is much older, from much earlier development stages. I only acquired location and NPC documents for FA, nothing else. Yet :D
  12. Hardboiled Wanderer

    Project Van Buren

    It's not. I've managed to obtain the original design document of Fort Abandon from one of the developers, the Fort was built upon pre-war structure (old warehouse)
  13. Hardboiled Wanderer

    Project Van Buren

    Aaand we have a winner
  14. Hardboiled Wanderer

    Project Van Buren

    Nope, but you're not far :D
  15. Hardboiled Wanderer

    Project Van Buren

    I apologize for not posting to the forum for so long. Here's a little sneak-peek of what I've been cooking for the last 4-5 weeks. It's a very early work, it's rough, unpolished and it lacks details (those will be added during finalization). Feel free to take a guess on which location could it be :D
  16. Hardboiled Wanderer

    I can't (and don't want to) reveal any details but know that our team has been aided by one of...

    I can't (and don't want to) reveal any details but know that our team has been aided by one of the fathers of Van Buren with a decent amount of valuable materials, which greatly contributed to the development itself as well as set the team's "morale" really high, so this is what makes me so...
  17. Hardboiled Wanderer

    So if nothing else, you can put your trust into the belief that there's always something...

    So if nothing else, you can put your trust into the belief that there's always something happening with the Project Van Buren. I know I may sound like a cheap marketer here, but this one you can really trust.
  18. Hardboiled Wanderer

    Let's be honest here - I can't guarantee anything so I try to be modest with promises. One thing...

    Let's be honest here - I can't guarantee anything so I try to be modest with promises. One thing I am pretty confident in saying though is that all the work that has been done so far has already taken this project to the "point of no return". Many unpredictable "life-events" might occur, but I'd...
  19. Hardboiled Wanderer

    Project Van Buren

    Just a quick report on VanBuren's recent progress: Much of the work done since January is "under the hood" kind of work - engine related tools, rendering, optimization and a few content-creation systems. There's nothing really "demonstrative" to show you at this point, hence the lack of new...
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