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  1. Hardboiled Wanderer

    Project Van Buren

    Hey, I know you! You're behind F3: Van Buren project, right? Pleased to finally make a contact with you
  2. Hardboiled Wanderer

    Project Van Buren

    Since I couldn't find anyone to help me with character art, I decided to learn the pipeline myself. After two weeks of intensive Zbrush and Maya training, this little thingie came out of it. It's still WIP, the collar lock is missing (that's why the zipper ends... nowhere :D). Thoughts?
  3. Hardboiled Wanderer

    Project Van Buren

    Most of the code is undergoing a massive redesign at this point. Before this, there were many mechanics already working - basic combat, interactions, inventory, dialogues etc.
  4. Hardboiled Wanderer

    Project Van Buren

    My view is actually pretty opposite, well, sort of. I've always prefered Fallout 1 over Fallout 2 myself. I stated this many times, and very few people agreed with me (which is fine :D), but Fallout 2 is way too "funny" and "scifi-ish" for me. While the latter is not that much of an issue in my...
  5. Hardboiled Wanderer

    Project Van Buren

    Not the idea itself, 2003's graphics would have had a very nice bit of nostalgic touch. I just ran through my files and realized I've spent hundreds if not thousands of hours gathering these assets. Not only that, I've literally studied southwestern US landscape and shaped every asset to fit...
  6. Hardboiled Wanderer

    Project Van Buren

    Alright so here's a change of plans yet again. Forget about 2003's graphics, that was a bad decision. I went through the files we had, removed anything possibly compromising, so now, everything's legit and ready to work with. I've also spent a decent lot of money on some new textures and other...
  7. Hardboiled Wanderer

    Project Van Buren

    The game you're looking at does not run on Jefferson Engine. Once, when I was a Van Buren researcher just like you, I used to dream of getting it one day, because as Josh Sawyer told me, Obsidian folks still have the code and tools for the engine. However, I realized that even if there was a...
  8. Hardboiled Wanderer

    Project Van Buren

    I don't know how familiar are you with Van Buren game system, but "Marksman" skill you're suggesting is pretty much the "Firearms" skill in Van Buren, which combines what used to be small guns, big guns and energy weapons into one unified skill. Repair and science division may sound as a good...
  9. Hardboiled Wanderer

    Project Van Buren

    I had a deep look into it few months ago and yes, game system needed some changes. Original SPECIAL system in Fallout and Fallout 2, being a GURPS derivate, is unbalanced (perfectly balanced game system does not exist, but this one is very unbalanced). Perception and Agility have much greater...
  10. Hardboiled Wanderer

    Project Van Buren

    This is what I had in mind. All original assets with slight enhancements (upscaled textures, generated normal maps, and of course - better lighting and rendering than 2003's demo). Original Canyon map from Tech Demo (no changes performed): I would experiment with more vegetation myself, BIS...
  11. Hardboiled Wanderer

    Project Van Buren

    As I said earlier, if I wasn't a fool and didn't act like a total idiot, we could've work things out. This opportunity is now flushed out though. They wouldn't want to speak with me, let alone arranging deals. Guess I can't blame them. Anyway, I don't really need any of their assets. Problem is...
  12. Hardboiled Wanderer

    Project Van Buren

    Thank you for writing this. These thoughts of yours made me think about the whole situation once again and I had a chat with my best bud and associate lead of my team on what to do. Before we get to what we agreed on, let me explain one thing: The following statement is not meant to be an...
  13. Hardboiled Wanderer

    Project Van Buren

    While I deserve all that hate I was given until I disappeared from virtual space, I can't imagine to continue to work with it. And it's not about me, it's about my team mates as well. I appreciate your support and I understand you don't get this harsh reaction of mine, but I had no choice and I...
  14. Hardboiled Wanderer

    Project Van Buren

    No, No, don't blame them. I've done a bad thing, not them. It may look like an overkill for a few actually totally generic assets, but the righteousness is on their side, I can't deny that. This project is canceled, but that does not mean Van Buren is dead.
  15. Hardboiled Wanderer

    Project Van Buren

    Let me correct you. I deleted the account myself. You are totally wrong when stating I use NV assets, that's simply not true. And about stealing - one of their members gave me their assets. Frankly, it's not my problem they can't watch after their own crew. My crime, however, was that I used 4...
  16. Hardboiled Wanderer

    Project Van Buren

    Let's say there used to be such ideas a long time ago, but it turned out to be impossible to fit New Vegas lore. Looking back now, it really was a bad idea. Our Van Buren is intended to be more of sequel to Fallout 2 rather than prequel to New Vegas. The goal is to implement the original...
  17. Hardboiled Wanderer

    Project Van Buren

    Really? I can see it though. Wait one, I'll look into it. EDIT: Fixed now. Also look at the OP, I've added a few more pics there
  18. Hardboiled Wanderer

    Project Van Buren

    Post-processing is still being changed from time to time, slowly shaping it to look as Fallout-ish as possible. Your two cents taken, I guess a little darker/browner look would be better, will keep that in mind.
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