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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    I'm not making this shit up. :lol: I saw it twice in other peoples save games just last year. Here is a link to one save game I fixed if you want to read about it. As far as New Reno, it's never been a problem there, only in San Fran (differently scripted). I'm not claiming it happens every...
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    The reason for the San fran fight bugging out is to do with brahmin Bess in Modoc. If you heal her she becomes a party member (only visible on the Modoc maps, but she is still with you on other maps even if you can't see her). Unless you sell her to get butchered or get the random encounter...
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    (Fallout 2) How do I replace Vic's combat responses to a new one?

    @JohnnyCasey You started correctly with the combatai.msg file. You will also need to make some edits to the AI.txt file found in the Fallout 2\data\data folder. It should be there if you are using killap's RP or Unofficial Patch (not sure about any newer versions). In AI.txt search for "PARTY...
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Your inventory is not lost. You will get your stuff back after you finish the dragon's test fights. Also, a word of warning. Creating items with the save editor is not safe and can make your saves unstable (crashing) or even corrupt your savegame. Changing one item into another is the better way.
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    @malidica I took a stab at fixing your save (first with the Mapper but it crashed when saving), so I moved you out of the ring with a script and reset the Dragon with F2se. Save is here. You will also need a fixed dragon script to set up the fight properly (put it in your data/scripts folder)...
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    Fallout 2 mod Fallout et tu - Release v1.11

    Maybe you used an old save game. The base proto of a companion gets saved in the save slot on your very first save (no matter if you've been to that critter's map or not). You can't use an old save where you have just passed the temple of trials and then go to VC and pick up Cassidy, he would...
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    Fallout 2 mod Fallout et tu - Release v1.11

    What? How was it not successful? I have admittedly not played the game in ages, so I haven't tested it much in-game, but looking at Cassidy's first proto in F2se it seems like it is working. The only thing I saw was that the EMP value for the base proto was wrong. Killap must have missed that if...
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    Fallout 2 mod Fallout 1 in Fallout 2

    I'm pretty sure armor stats from an armor is not saved in the map files, only the stamped one is. In Fallout 2 at least, having a visible armor is just fluff or loot (dude and followers excluded ofc.). You can easily test this by stamping a critter and giving it an armor, save and reload the map...
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    Fallout 2 mod Fallout 1 in Fallout 2

    When body type in the proto is set to robotic, stealing is disabled. I guess since it only applies to robots, the devs couldn't be bothered setting up a designated flag for it, like they did with barter.
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    UP and RP updates

    The Hoss fight in NCR is still not working properly. Here's my thoughts on it. Good idea to use damage_p_proc, so you don't have to wait for his turn to end the fight. But you need to check that it only runs during that one fight, for instance with a team Loner check. Also, you only need to set...
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    Fallout 2 vehicle bug

    @Lexx, setting gvar 633 to 0 in map script on map exit does work insofar as the car won't get lost, but it doesn't stop you from automatically taking the car with you when leaving. It's like the game engine invokes "METARULE_GIVE_CAR_TO_PARTY 31" or something. Don't think there is any way to...
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    Fallout 2 vehicle bug

    Yeah that is what I meant. I only tested setting that global to 0 with the save editor, and that seemed to work. Granted I didn't try that many times. The forced enclave patrol map outside of Gecko (RP) caused a missing car on whatever map you entered after it, until we reset gvar 633 to 0 in...
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    Fallout 2 vehicle bug

    I would assume adding a map exit procedure where you reset gvar 633 on every map the car can get placed (same way the random encounter map scripts do), would solve the problem. Or wait, that would only work when you leave to the world map, but if you leave to another map, you probably lose the...
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    Fallout2 RP Marcus turned undead

    You are welcome @leposima. It sounds like Marcus has lost his script. In the Mapper, load your map save again. Select him, push the edit button. If his script isn't listed, push new script and scroll down and select hcmarcus. Hope that helps. Oh, and you may need to use the save editor to give...
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    Fallout 2 vehicle bug

    Weird, I've never seen this, but then I don't use town/world button button either. It looks like entering that way gets treated the same as a random encounter (and probably forced encounter too). If you save the game and look at save.dat in a hex editor, you will find that 0x23 in Function 19...
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    UP and RP updates

    Yeah it's a bad "fix" in every way. It's looking for a global variable that only Johnny can set, but since you can't talk to him that is not possible (well, technically you can kill him to set it, but it might be a bit problematic to talk afterwards). It's also not a good idea to make the quest...
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    Fallout2 RP Marcus turned undead

    @leposima His current Hit points are stored in the map save file (only the map he is currently on), and not in his proto file. "obj_pud.curr_hp: 130" would be the base value, but since you have leveled up, that value is obviously higher. When you swapped the proto file in his savegame slot, it...
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    Fallout2 RP Marcus turned undead

    Hmm, tricky one. We have seen it with the player character before, and to a varying degree with the NPCs. When it happen to the player it is now easy to fix, and with the NPCs it's sometimes possible. Not sure about your issue though. Your reasoning for the bug happening sounds plausible...
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    Help with F1se freezes when Loading certain files

    I wonder if you are not actually dying from too low stat points. Some withdrawal effect kicks in after a certain time and pulls down a stat to zero, and that's why you kick the bucket. At least I think I remember something like that could happen. Check if you have a stat that could be affected...
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    Fallout 2 with RP 2.3.3 : I can't extract a brain from a companion

    It's not only a question of readability as such, dealing with decompiled scripts is easy enough if you spend some time with them. With scource scripts the big advantage is documentation (of comments, changes, problems etc) and variable names. Headers saves a lot of time as you don't have to type...
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