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    Goliath sprite

    Thank you very much :)
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    Goliath sprite

    Another machine to FOT. Free to use. I also put here instruction. The minigun should be treated as integral gun and shouldn't be dropped down (there isn't pick up animation). The reason is correct minigun's fire sound. I also would like to mention there aren't machine's walk sounds because of...
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    Omega Power Armour sprite

    Thanks Graf :) Yes, of course you can use these models. I have nothing against in reducing polys. By the way I must say I really like all those models which were created to FOnline :clap: I wish you all the best in your great work!
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    new DeathClaw sprite

    Ok, I'll give you a link to the renders as soon as they will be ready. I think before end of this month :)
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    new DeathClaw sprite

    There's no problem Pixote :) I'd change camera angles, lighting to get deeper shadow and put this famous blue background. If you're interested and of course have some free time to put all these frames into F2 sprite (you're professional in this) , drop me a line. I will publish necessary renders.
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    new DeathClaw sprite

    I just wanted to say in the first post is new link.
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    new DeathClaw sprite

    Thanks :) It was based on F3's version.
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    New animations 2

    I must thank you FNHerstal for using this model in F2 :) It's great work :clap: ! I'm lookin' forward for next conversions :D
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    new DeathClaw sprite

    Thank you for all comments :) This idea with PA for mutants is really interesting but there's too much work with it as mutants use so many anims collections and right now I can't afford something like this (maybe sometime in future :)) Snikers, you know me better than me myself ;) Lexx...
  10. D

    new DeathClaw sprite

    I decided to recreate this muti in regard of it's ekhm stupid look. Well, the textures aren't as fine as in F3 (I've got still problems with mapping) but I hope they won't be too annoying :wink: . In this zip pack are also target map and three portraits all in zar. They're just if someone...
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    T51b Armour sprite

    That's cool you like it, thanks! I personally was fed up with this out of Earth oryginal Power Armour design so I decided to fix this "bug" ;)
  12. D

    Omega Power Armour sprite

    No problem, thank you you're upgrading Sprite Creator :) About this import function I'm just dreaming of it :wink: These images are yours, you can do with them what you want.
  13. D

    Omega Power Armour sprite

    Hi I uploaded all files you requested to mediafire. They're in two folders compressed in zip. Here's the link http://www.mediafire.com/?1456we0ybnjnsxp
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    Advanced Power Armour

    Here are links to these models. I add also all weapons if it's helpful. Textures belong to you (but I guess it can be enough to change only color of elements because all details in textures will gone in such small size of sprite. BOS model Enclave model Omega model Wish you all the best...
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    Advanced Power Armour

    Hi Kazuya Thanks for a praise :) At the begining I must warn you that makin' these sprites is really hard work. Of course I can give you access to my models if you have 3ds max 9 or higher. But all sequences in each of thouse characters were saved to separate files just to keep order. So...
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    Advanced Power Armour

    I guess you're right. There're three models more in my collection. However pushing them to the final state of sprite will take me more than some time.
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    Advanced Power Armour

    It's Master Chief. I found only this model. Sorry If I disappointed you Requiem.
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    Advanced Power Armour

    Thanks Corpse :) This combat armour it'll be actually suit from Halo (it's not my model, only found somewhere in net), but I think it somehow fits to game.
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    Advanced Power Armour

    Ok, I will try do something as you wrote Gunner. When I create this model, I'll put it here so you can say at this step what change or not. Regarding this mutant I'm affraid I won't do it (please understand me that all these models cost me much energy and time and I'm really exhausted :| )...
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    Advanced Power Armour

    I'm sorry but I have no idea how to make this armour to be team oriented. I know there is layer for team color but it would be 2x more work to include this to the sprite, so I didn't take it into account.
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