Search results

  1. S

    First details on Dead Money, New Vegas' first DLC

    MCA is Project Director/Creative Lead Designer on the DLC: http://www.linkedin.com/in/chrisavellone
  2. S

    Characters, the good and bad.

    Just did Arcade's quest and that was pretty nice as well, though it's a bit of a shame that so much of his character only comes through in that quest (as it's so late in the game). Given the size of the game, it kinda feels a bit random just when you're gonna get a nugget of dialogue with some...
  3. S

    Fallout: New Vegas DLC announced - Dead Money

    Doesn't sound particularly exciting to my ears, treasure-hunt and all that, but I guess we'll see. Also, X-box exclusive, huh? No chance of me buying then, but I assume it'll show up on other platforms since the term "exclusive" seems to be a rather loose word these days. Right up there with...
  4. S

    Characters, the good and bad.

    Were there any characters in the game that suck with you as being particularly good or bad? And for what reasons? As much as I think voiceacting hurts games at times, I think Mr House is a character that greatly benefits from the voiceacting. You can get a lot of backstory and such from him...
  5. S

    FONV feels unfinished

    I think I'd classify this as a Hall of Famer. Probably partially because the drought of these kinda player-driven games, but a lot of it is really well done. I'm damn sure it will end up being in my top 10 at least, even though it is of course vastly different than the old Fallouts. But back...
  6. S

    Your Favourite Fallout game?

    I like Fallout 1 the most. I find it to be tightly designed, very little filler, which makes it a joy to replay. Also, with each other Fallout game that gets released, I appreciate the setting in F1 more. It really is something special. Second place might actually be taken by NV but it's...
  7. S

    Nellis Air Force Base (may contain Spoilers)

    It's a bit frustrating but at the same time it's a really cool idea, and yeah, kinda different than rest of the game. I was pretty surprised the first time around since I went another way (I think there is a road slightly to the south that leads to that area as well) so I didn't get the...
  8. S

    Fathers and Sons (Boomers' bug)

    That sounds hilarious. It sucks when the game really bugs out and breaks but sometimes bugs can be pretty funny as well. The only bit about the kids I know you could do was use Charisma to gain influence, didn't know about that other stuff you posted. That's great.
  9. S

    The neat little touches

    Cool. Also, just found out about this which is kinda funny: http://fallout.wikia.com/wiki/Meat_of_Champions
  10. S

    The neat little touches

    Having 'Romanus Eunt Domus' in the game was pretty much a given since we have CL, but I still did crack a smile when I first saw it. It's one of my fav scenes in Life of Brian as well, hehe. That's a nice touch there. Has anyone read closely on the Goodsprings graves? I haven't really...
  11. S

    Your favorite protaginist?

    1. The Courier (completely blank slate and open for whatever you want to pour into him/her, and still a pretty good reason for following the main quest) 2. The Vault Dweller (kick-ass nickname, the one that started it all, and viewing the post-apocalyptic world through eyes that had never...
  12. S

    The neat little touches

    New Vegas is a pretty detailed game, with plenty of small things to discover that may not be apparent right away. This is where you can post them for other peoples benefit/amusement. I'll start with three small ones. 1. I think the evil way of solving the Ultra-Luxe quests is (stupidly)...
  13. S

    A little help please

    I think I've seen That Gun for sale in the dinosaur store in Novac a few times. EDIT: Nevermind, the wiki clearly says so. D'oh!
  14. S

    Are you happy for Fallout to remain Post-post apocalyptic?

    The only reason I would want the Fallout series to continue at this point is that a developer like Obsidian at least understands some of the gameplay elements that makes Fallout rather unique, meaning how much freedom it gives the player. If we could get other games with the same design goals...
  15. S

    Factions on the side

    I think the returning factions kinda felt a little out of place in the game now... I understand they wanted to build continuity but I could've done with factions such as the Followers or the Khans just being... something else. I did enjoy the Great Khans on their own though. The Followers not...
  16. S

    Companions: Thoughts about them?

    Gotta say, even though I hear Raul's quest/story is very lacking in content compared to some of the other companions, I really enjoy his backstory. Could listen to him talking about his experiences after the bombs fell all day. It's also welcome in another sense. Namely that since New Vegas...
  17. S

    Radscorpions...

    Other than wasting much ammo on them, I don't have a problem with the normal radscorpions. The Giant ones can really be trouble if you run into them at an early level though. One of the best "oh shit..." moments I've had was doing that lame quest from the Mojave outpost where you kill a bunch...
  18. S

    Companions: Thoughts about them?

    I don't really dabble in more than one companion per playthrough. I first thought about bringing Boone along but it felt like he was way too 'gloom and doom' just judging from when you meet him. Sorta boring. So I brought Cass along and really liked her. Fiery and funny, a pretty successful...
  19. S

    New Vegas: The location

    I liked Freeside a lot. I thought they did a good job in managing the size and content of it and the atmosphere is nice. The outer Vegas part is a bit empty but I gotta say that the atmosphere is really nice. They talked about how the Strip would be a wow moment but for me, it was the Outer...
  20. S

    Vault 11...do you think *spoilers*

    Just did this and was pretty impressed as well. Great piece of storytelling. Only thing I disliked was the critters there which just felt out of place. If there had been a journal or two more scattered around the place, I think they could've done away with the mantises and rats completely...
Back
Top