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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    I was browsing the text files included in the /cuts directory and I've noticed this: [spoiler:d23bbdc20a]In NAR_VA2.txt the phrase "you banished yet another species to the realms of extinction" has been modified in "you banished yet another species of the realms of...
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    Shacknews Impressions and Vault Dweller's Guide Scans

    A Mutated Creatures list in a 2077 Survival Guide? With Centaurs and Super Mutants? OUCH! (Maybe Nostradamus wrote it?) The booklet is very good nonetheless, and has the right "'50s" feeling in it.
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    Apokalypsos: A Post-Apocalyptic MMO Project

    I agree that the meltdown of polar caps would rise the sea level, but the subsequent "new Ice Age" should cause polar water to freeze over again and much more than before (=nearer-to-the-equator Polar Circles, as shown in your world map), causing oceans to retreat. I'm no climatologist, of...
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    Apokalypsos: A Post-Apocalyptic MMO Project

    There's something odd in the world map... I mean, it seems that the world is experiencing a new Ice Age (nuclear winter?), with most of the northern regions covered by ice, and glaciers forming on lower mountains. So I think that the sea level should be lower, not higher. But I can't be sure of...
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    Italiano Fallout

    You see, I think my work would get some visibility only if they wrote a new review of Fallout, and I know that's unlikely to happen. My hope is that they do something like this when Bethesda's Fallout shows itself to the world... Thanks. If you have some time to try it out, I'd...
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    Fallout 1 Scripting

    I've followed your instructions and I got the compilation done... but only sometimes. Many times (and totally at random, it seems) I get errors like "expected 'begin' block" or "Error! ',' expected" (even with the original files). Moreover, the compiled .int file doesn't seem to work like it...
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    Fallout 1 Scripting

    I'm working on the Italian translation of Fallout 1 (I've already published the translations of Fallout 2 and Tactics - Progetto TIFONE) and I've to modify some scripts to get the "feminine version" of some dialogs (e.g. in English "You see a farmer" works for both male and female characters...
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    Fallout Tactics: Movies

    I was aware that some parts were incorrect (I'm pretty sure there's also a "superstitious" that it was not mentioned by Ratlaw83 - but he did a great work anyway). And thank you for the name of the Paladin (I'm trying to get all the details, even if the people who will use my translation will...
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    Fallout Tactics: Movies

    What should I say? Thank you VERY much!
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    Fallout Tactics: Movies

    Okay, I've been able to understand the 90% of the Sergeant's Speech (file: secondary.bik), but without a little help from you, I think I'm stuck. "Ten-HUT! All right, you (near-mutated?) (rednecks?) (???) of radiated flesh listen up! I'm (Colin Ratchett?). [cut] The Elders have...
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    Fallout Tactics: Movies

    (Not sure I'm posting in the right place, but...) I'm working on the Italian translation of Fallout Tactics (I've already translated Fallout2 and soon I'm going to do the same with the original Fallout) and I have to add subtitles to the movies (intro, cutscenes, etc.) Unfortunately...
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    Fbos reviews overview

    According to GameRankings, the average ratio (based on more than 15 reviews) is below 70% for both versions (66% PS2; 68% XBOX). Sales rankings are still unavailable, I think.
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    Fallout 2 in italian?

    After a 1-year effort, I think that I've been able to maintain the original "feeling" of Fallout 2. I'm just an "amateur translator", but I'm proud of my work. Due to its (once) missing translation, Fallout it's not so popular among Italian gamers. Maybe my TIFONE (FallOut Italian Translation)...
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    Fallout 2 in italian?

    Thanks for the news, Odin. :wink: And King, please don't forget to post your impressions.
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    [Spoiler?] SanFran/Navarro "cheat" mod

    I'm working on a mod for Fallout 2 and I need your impressions about a little "patchwork" I want to make. Fallout2 veterans know that's possible to get the Ad. Power Armor early in the game. I'm modding the scripts of Ken Lee (Shi), Matthew (BoS), Harry (Hub) to make the "Vertibird Plans...
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    question (western mod)

    possible possible (but the original image palette could be a problem - limited number of colours) modify/remove/add... hard/impossible: I think I've read somewhere in this forum that skills are hard-coded inside fallout executable. rename... possible: it's very easy, since names are...
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    Patches for Fallout 2

    Well, and what about caravans carrying slaves instead of goods? It would be more "realistic" than walking in the wastes, making a "random search" for villages and such. I think that Slavers, before organizing a slave run, know exactly where they are going to go (reports, well-paid information...
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    Patches for Fallout 2

    But isn't Karma a sort of reputation-meter? If so, passing the tests of the Temple and getting the right to wear Vault Dweller's suit would be seen as a positive thing by Arroyans. The bonus gives the PC "only" 15 karma points because Arroyo has too few contacts with the outside world for the...
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    Dialog Question

    Some brahmins (like those in Klamath) use ZCBRAHMN.msg, instead of ACBRAHMN.msg. I've a created a modified version of both ACBRAHMN.msg and ZCBRAHMN.msg and they work without problems... If my suggestion about ZC*.msg doesn't help you, I cannot think of anything else... I'm sorry.
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    Dialog Question

    That's strange... You may try using only the modded .MSG file and see if it works (the cow will be without talk options, of course, but you might be able to know if your .msg file is used by fallout2.exe or not). If the brahmin "uses" your dialog file, then, maybe, there's still a prob with the...
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